Modified Multimodal Psychotherapy Intervention for Internet Gaming Disorder (IGD): A Randomised Control Trial
试验速览
- 阶段
- 不适用
- 状态
- 招募中
- 发起方
- 入组人数
- 40
- 试验地点
- 2
- 主要终点
- Gaming severity, Internet addiction, clinical global impression - severity of illness and global improvement, socio-occupational functioning
研究概览
简要总结
This study aims to modify the multimodal psychotherapy intervention to address gaming symptoms and the multiple psychological risk factors involved in the development and maintenance of Internet Gaming Disorder (IGD) and assess its efficacy in treating IGD. This is a parallel-arm, randomized, controlled design with an intervention group and a control group. Intervention group receives modified multimodal psychotherapy intervention for IGD and control group receives supportive psychotherapy and stress management techniques. Assessments will be done at the baseline, post-intervention, and follow up at 4 weeks and 12 weeks, if possible.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 盲法
- None
入排标准
- 年龄范围
- 16.00 Year(s) 至 28.00 Year(s)(—)
- 性别
- All
入选标准
- •Individuals reporting excessive gaming and associated challenges and with a severity score of equal to or more than 25 on the Internet Gaming Disorder Scale.
- •Short-form (IGDS9-SF) Individuals who have stabilized on pharmacological interventions for the past 4 weeks Individuals who can read, write and understand English and communicate in either English or Malayalam.
排除标准
- •Individuals with the diagnosis of psychiatric disorders such as schizophrenia, psychosis, bipolar affective disorder, severe depression, suicidal risk, substance use and substance dependence or any other clinical condition that makes it difficult to participate in the study Individuals with neurological conditions/organicity/medical conditions that affect their participation in the study Individuals with intellectual developmental disorder, severe symptoms of autism spectrum disorder, attention-deficit hyperactivity disorder or other neurodevelopmental disorders that hinder their participation in the current study Individuals who have undergone psychotherapy in the past 3 months or currently undergoing psychotherapy that is addressing internet gaming disorder.
结局指标
主要结局
Gaming severity, Internet addiction, clinical global impression - severity of illness and global improvement, socio-occupational functioning
时间窗: Primary outcomes are measured at baseline, in-between intervention (at week 4, 7, 10 and 12), post intervention (after 10-12 weeks) & follow-up after 4 weeks.
次要结局
- Gaming motives, maladaptive gaming cognitions, depression, anxiety, emotion regulation & well-being(Secondary outcomes are measured at baseline, post intervention (after 10-12 weeks) & follow-up after 4 weeks.)
研究者
Ahsana T H
National Institute of Mental Health and Neuro Sciences
