Using the Xbox Kinect for Chronic TBI
- Conditions
- Traumatic Brain Injury
- Interventions
- Other: Xbox One Kinect Gaming
- Registration Number
- NCT02889289
- Lead Sponsor
- Washington D.C. Veterans Affairs Medical Center
- Brief Summary
This study will evaluate the potential for improving balance for a single individual with a history of traumatic brain injury (TBI). The participant will engage in supervised therapy using commercial games on the Xbox Kinect. This study will also evaluate the viability of improving cardiovascular fitness using this intervention as well. The investigators hypothesize that balance improvements will occur and that using the Xbox Kinect is a viable way of improving cardiovascular fitness.
- Detailed Description
Various forms of virtual reality (VR) training have been recently used for rehabilitation of neurological impairments including postural stability and coordination. Virtual reality training has also been shown to increase motivation and attention through its use of novel goal-directed challenges. The Xbox Kinect gaming system allows the Veteran to perform challenging full-body and goal-oriented activities. Balance improvements using laboratory developed games have been demonstrated in those with a history of TBI. However, the investigators are specifically interested if improvements can be made using commercial games which can be utilized in physical therapy clinics more readily. Exercise gaming has been shown to provide adequate intensity exercise to improve heart health in the healthy population. However, such benefits have not yet been investigated using the Xbox Kinect for individuals with a history of TBI.
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 1
- A male or female Veteran participant must have sustained traumatic brain injury greater than 1 year prior to baseline assessments
- Veteran will be between the ages of 18 and 65 years old
- Veterans with any cardiac condition that may cause sudden decompensation during cardiovascular testing and training (e.g., severe congestive heart failure and uncontrolled hypertension)
- If Veteran has a significant cardiac history (as defined by American College of Sports Medicine), physician approval will be acquired prior to cardiac stress tests
- Veterans with a previous history of behavioral impairments (e.g., aggression or inappropriate actions) that would preclude participation in standard physical therapy
- Veterans with lower extremity amputation
- Veterans that exhibit greater than mild cognitive impairments as shown by a score 17/30 or less on the Montreal Cognitive Assessment (MoCA).
- Veterans that are unable to stand unsupported for at least 2 minutes
- Veterans that are unable to ambulate on treadmill with bilateral hand support
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- SINGLE_GROUP
- Arm && Interventions
Group Intervention Description Xbox One Kinect Gaming Xbox One Kinect Gaming 15 sessions of supervised physical therapy using 2 commercially available Xbox One Kinect game.
- Primary Outcome Measures
Name Time Method Dynamic Gait Index (DGI) Changes from (Baseline) Weeks 1,2,3,4,6,13,14 to (Intervention) Weeks 1, 3, 4, 6, 8 and to (Retention) Weeks 1, 2, 3, 4, 5 The DGI is a common clinical measure used to evaluate dynamic balance and coordination during a person's daily activities. This test was developed by Shumway-Cook and features 8-items which assess a person's ability to walk while turning their head, changing speed, and navigating obstacles. The DGI is scored from 0 to 24 where higher scores indicate higher dynamic balance function.
- Secondary Outcome Measures
Name Time Method Heart Rate at End of Mini-game (Intervention) 2 times per week for 8 weeks Heart rated recorded using heart monitor and chest strap at the end of each mini-game.
Heart Rate at Beginning of Mini-game (Intervention) 2 times per week for 8 weeks Heart rated recorded using heart monitor and chest strap at the beginning of each mini-game.
Limits of Stability (LOS) - Directional Control (Baseline) Weeks 1,2,3,4,6,13,14; (Intervention) Weeks 1, 3, 4, 6, 8; (Retention) Weeks 1, 2, 3, 4, 5 The LOS is performed on the NeuroCom Balance Manager. The LOS test is a goal-directed weight shifting task. The LOS-directional control measures the accuracy of an individual's movement of center of gravity during the task compared to a straight line. This is reported as a percentage without units.
Trial Locations
- Locations (1)
Washington DC VA Medical Center
🇺🇸Washington, District of Columbia, United States