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Effect of Augmented Reality on Pain, Anxiety, and Fear in Children During Blood Collection

Not Applicable
Recruiting
Conditions
Anxiety
Pain
Fear
Interventions
Behavioral: Augmented Reality Video Intervention
Registration Number
NCT06575816
Lead Sponsor
Dokuz Eylul University
Brief Summary

In recent years, technological advances have enabled the development of innovative intervention methods in healthcare. This study aims to examine the effect of augmented reality (AR) technology on pain, anxiety and fear in children during pediatric blood collection procedures. The study is based on a randomized controlled design. Participants were randomized into two groups, the group receiving AR intervention and the control group receiving standard care. Pain, anxiety and fear levels will be assessed with pre and post intervention measurements.

Detailed Description

Not available

Recruitment & Eligibility

Status
RECRUITING
Sex
All
Target Recruitment
70
Inclusion Criteria
  • Both parent and child voluntarily agree to participate in the study
  • No language barrier
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Exclusion Criteria
  • Parents or children who refused to participate in the study
  • Problems with looking at the screen
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Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
Control group, intervention groupAugmented Reality Video InterventionThis group will receive the standard blood collection procedure without any augmented reality video intervention. Pain, anxiety, and fear levels will be assessed using standardized scales after the procedure. This group will receive the augmented reality video intervention during the blood collection procedure. The intervention consists of children watching AR videos designed to distract and comfort them during the blood draw. Pain, anxiety, and fear levels will be measured using standardized scales immediately after the procedure.
intervention groupAugmented Reality Video InterventionThis group will receive the augmented reality video intervention during the blood collection procedure. The intervention consists of children watching AR videos designed to distract and comfort them during the blood draw. Pain, anxiety, and fear levels will be measured using standardized scales immediately after the procedure.
Primary Outcome Measures
NameTimeMethod
Pain LevelFive minutes before and 5 minutes after blood collection

Children's pain levels will be measured using a standardized pain scale, such as the Wong-Baker Pain Rating Scale, immediately after the blood collection procedure.The scale can be scored from a minimum of 0 to a maximum of 10. As the score increases, pain increases.

Secondary Outcome Measures
NameTimeMethod
Fear LevelFive minutes before and 5 minutes after blood collection

Children's fear levels will be evaluated using a fear assessment tool, such as the Children's Fear Scale, before and after the blood collection procedure.

The scale can be scored from a minimum of 0 to a maximum of 4. As the score increases, fear increases.

Trial Locations

Locations (1)

Emine Zahide Özdemir

🇹🇷

İzmir, Turkey

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