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Clinical Trials/NCT02125968
NCT02125968TerminatedPhase 4

Therapeutic Effects of Video Game Play Therapy on Patients With Chronic Low Back Pain:Randomized-Controlled Clinical Trail

Taipei Medical University1 site in 1 country70 target enrollmentStarted: May 1, 2014Last updated:
Conditions
Interventions

Trial Snapshot

Phase
Phase 4
Status
Terminated
Enrollment
70
Locations
1
Primary Endpoint
Oswestry Disability Questionnaire

Study Overview

Brief Summary

The purpose of this study is to investigate the video game play therapy in patients with chronic low back pain.

Detailed Description

Understanding the short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain.

Study Design

Study Type
Interventional
Allocation
Randomized
Intervention Model
Parallel
Primary Purpose
Treatment
Masking
Single (Investigator)

Eligibility Criteria

Ages
20 Years to 85 Years (Adult, Older Adult)
Sex
All
Accepts Healthy Volunteers
No

Inclusion Criteria

  • •chronic low back pain

Exclusion Criteria

  • •low back pain accompanied by specific pathological conditions, such as infection, inflammation, fracture, or tumor
  • •history of low back surgery with an implant
  • •pregnancy of plans to become pregnant during the course of study
  • •having received concurrent treatment for low back pain followed by another health care professional

Arms & Interventions

interactive video game

Active Comparator

Participants in interactive video game group receive six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min interactive video game intervention, for 3 times per week for a 2-week duration.

Short- and medium-term therapeutic effects of interactive video game intervention for patients with chronic low back pain will be assessed.

Intervention: interactive video game (Other)

therapeutic exercise

Sham Comparator

Participants received six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min supervised therapeutic exercise,for 3 times per week for a 2-week duration.

short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain will be evaluated.

Intervention: therapeutic exercise (Other)

Outcomes

Primary Outcomes

Oswestry Disability Questionnaire

Time Frame: changes from baseline at one and three months after treatment

Secondary Outcomes

  • postural stability(changes from baseline at one and three months after treatment)
  • Fear avoidance Behavior Questionnaire(changes from baseline at one and three months after treatment)
  • physical activity(changes from baseline at one and three months after treatment)
  • Hospital Anxiety and Depression Scale(changes from baseline at one and three months after treatment)
  • range of motion(changes from baseline at one and three months after treatment)

Investigators

Sponsor Class
Other
Responsible Party
Principal Investigator
Principal Investigator

Ru-Lan Hsieh

MD, Associate Professor

Taipei Medical University

Study Sites (1)

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