Immersive Virtual Reality for Stroke Motor Rehabilitation
- Conditions
- Chronic StrokeMotor Disorders
- Interventions
- Device: MindMotion PRO
- Registration Number
- NCT03094650
- Lead Sponsor
- Mindmaze SA
- Brief Summary
The present study aims at investigating (i) the feasibility in chronic stroke of using a dedicated virtual reality (VR) based system that embeds real-time 3D motion capture and embodied visual feedback to deliver functional exercises designed for training of impaired upper limb motor skills, (ii) whether chronic stroke survivors improve in functional outcomes in the upper limb when exposed to intensive VR-based therapy, and (iii) safety and tolerance to such a technology. The investigators hypothesize that intensive VR-based rehabilitation may lead to high rehabilitation doses and functional improvement in chronic stroke.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 10
- Ischemic or hemorrhagic minor-to-moderate (0<NIHSS<16) stroke with hemiparesis and experiencing arm motor difficulties
- At least 6 months after stroke incident
- Maximum 4 on the Medical Research Council Scale (MRCS) for shoulder elevation and elbow flexion/extension
- 18 years and older
- First ever stroke
- Participating in another movement treatment study at the time of the present study
- Severe cognitive impairment (Mini Mental Status Examination score < 18 points)
- Orthopedic impairment or visual disorders limiting the treatment
- Unable to give informed consent form
- Risk of epileptic seizures
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- SINGLE_GROUP
- Arm && Interventions
Group Intervention Description MindMotion PRO MindMotion PRO The training sessions consist of virtual reality based rehabilitation exercises using the MindMotion PRO device.
- Primary Outcome Measures
Name Time Method Rehabilitation dose: goal-directed movements (i.e. number of intended movements to achieve a task) 5 weeks Rehabilitation dose: goal-directed movements (i.e. number of intended movements to achieve a task)
Training intensity: number of goal-directed movements per minute of effective training time. 5 weeks Training intensity: number of goal-directed movements per minute of effective training time.
Change in Upper limb function assessed with Fugl-Meyer Assessment for Upper Extremity (FMA-UE) At baseline, 5 weeks (post intervention) and 9 weeks (follow-up) Fugl-Meyer Assessment for Upper Extremity (FMA-UE)
- Secondary Outcome Measures
Name Time Method Change in Modified Medical Research Council Scale (mMRCS) At baseline, 5 weeks (post intervention) and 9 weeks (follow-up) Change in Functional Independence Measure (FIM) At baseline, 5 weeks (post intervention) and 9 weeks (follow-up) Change in Visual Analog Scale (VAS) for Pain At baseline, 5 weeks (post intervention) and 9 weeks (follow-up) Change in kinematic metrics/goniometry (active range of motion). At baseline, 5 weeks (post intervention) and 9 weeks (follow-up) Safety and Acceptance of Technology assessed with a questionnaire 5 weeks Participants will answer a questionnaire to evaluate following aspects:
* Tolerance to VR intervention
* Adverse event monitoring
* Self-evaluation
* Acceptance of technology
* Motivation
Trial Locations
- Locations (1)
Center for Neuroprosthetics-Valais (EPFL) at Clinique Romande de Réadaptation
🇨🇭Sion, Valais, Switzerland