MedPath

Training Language and Literacy for Children Who Use CIs

Not Applicable
Completed
Conditions
Hearing Loss, Sensorineural
Interventions
Behavioral: Phonological Awareness + Working Memory
Behavioral: Active Control
Behavioral: Phonological Awareness
Behavioral: Working Memory
Registration Number
NCT03582566
Lead Sponsor
Florida State University
Brief Summary

This study aims to determine the effectiveness of computer games to improve language and literacy outcomes for children who have hearing loss. Children will be assigned to one of four conditions: phonological awareness training, working memory training, phonological awareness + working memory training, or active control.

Detailed Description

Both phonological awareness and working memory are known to be important for children's language and literacy learning. Though there are computer games that claim to improve phonological awareness and working memory, it is unknown if these games will improve language and literacy skills for children who have hearing loss.

The investigators will first determine if the games are effective for improving language and phonological awareness in children with hearing loss relative to an active control condition. Secondly, the investigators will determine if gains in phonological awareness and working memory translate into gains in language and literacy skills relative to active control.

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
87
Inclusion Criteria
  • Prelingual hearing loss
  • Use of amplification device (hearing aid and/or cochlear implant) for at least one year
  • Able to visit the clinic 3x/week for 12 weeks
Exclusion Criteria
  • No developmental delays (Down's syndrome, Autism spectrum disorder)

Study & Design

Study Type
INTERVENTIONAL
Study Design
FACTORIAL
Arm && Interventions
GroupInterventionDescription
Phonological Awareness + Working MemoryPhonological Awareness + Working MemoryChildren will practice both their sound skills (Earobics) and their memory skills (Cogmed).
Active ControlActive ControlChildren will play games to practice their addition and subtraction skills (Splashmath).
Phonological AwarenessPhonological AwarenessChildren will play games to practice their rhyming, sound sequencing, and letter-sound knowledge. These games are all implemented in the Earobics program.
Working MemoryWorking MemoryChildren will play games designed to help them hold and manipulate objects in memory. These games are implemented in Cogmed.
Primary Outcome Measures
NameTimeMethod
Change in Children's Test of Nonword RepetitionBaseline, post-intervention (8 weeks post-baseline), 6 months post-baseline

Change in a standardized test of verbal working memory

Change in Phonological Awareness Test scoresBaseline, post-intervention (8 weeks post-baseline), 6 months post-baseline

Change in a standardized test of phonological awareness. Scores are from 0-100 with higher scores indicating better performance.

Change inComprehensive Test of Phonological AwarenessBaseline, post-intervention (8 weeks post-baseline), 6 months post-baseline

Change in a standardized test of phonological awareness. Scores are from 0-100 with higher scores indicating better performance.

Secondary Outcome Measures
NameTimeMethod
Change in Receptive/Expressive One Word Picture Vocabulary TestBaseline, post-intervention (8 weeks post-baseline), 6 months post-baseline

Change in a standardized test of vocabulary knowledge. Scores are from 0-100 with higher scores indicating better performance.

Change in Oral Written Language ScalesBaseline, post-intervention (8 weeks post-baseline), 6 months post-baseline

Change in a standardized test of language and literacy skills. Measures performance on expressive and receptive language, and reading and writing abilities. Scores are age-adjusted.

Change in Woodcock Johnson Reading Mastery TestBaseline, post-intervention (8 weeks post-baseline), 6 months post-baseline

Change in a standardized test of early literacy skills. Scores are from 0-100 with higher scores indicating better performance.

Trial Locations

Locations (2)

Florida State University

🇺🇸

Tallahassee, Florida, United States

Northwestern University

🇺🇸

Evanston, Illinois, United States

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