Immediate effects of full-body exercise using virtual reality on balance performance.
Not Applicable
Recruiting
- Conditions
- eurological diseases, healthy elderly
- Registration Number
- JPRN-UMIN000050452
- Lead Sponsor
- Fujita Health University
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Recruiting
- Sex
- All
- Target Recruitment
- 60
Inclusion Criteria
Not provided
Exclusion Criteria
1. Cognitive dysfunction (Mini Mental State Examination < 23) 2. Unable to stand independently 3. Severe visual impairment 4. Orthopedic disorders or rheumatoid arthritis that result in exercise limitation 5. Lower back pain or Lower limb pain that result in exercise limitation 6. Vestibular disorder or history of seizures
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Timed Up & Go Test
- Secondary Outcome Measures
Name Time Method 1. Berg Balance Scale 2. Functional Reach Test 3. 10-m Walk Test 4. Simulator Sickness Questionnaire 5. Numerical Rating Scale (enjoyability, continuation, effectiveness, fatigue) 6. Kinematic parameters and heart rate during exercise