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Effect of virtual reality games in autism spectrum disorder (ASD)

Not Applicable
Conditions
Autism spectrum disorder.
Autistic disorder
F84.0
Registration Number
IRCT20221224056907N1
Lead Sponsor
niversity of social welfare and rehabilitation sciences
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Pending
Sex
All
Target Recruitment
32
Inclusion Criteria

Monolingual in Persian
Parents consent for inclusion in the experiment
A clinical diagnosis of autism spectrum disorder (ASD)

Exclusion Criteria

History of problems with virtual reality games
History of seizures, epilepsy, migraines, vertigo, psychosis, or photophobia
Obvious vision or hearing problem
Severe stereotyped behaviors and hyperactivity
Severe sensory or balance impairments
Inability to understand and follow simple instructions
Lack of proper psychomotor development

Study & Design

Study Type
interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Joint attention skills. Timepoint: Assessment of joint attention skills at the beginning of the study (baseline, before the start of the intervention), at the end of the study and one month after the end of the study (follow-up). Method of measurement: Floreo questionnaire; pre- and post-assessment game.
Secondary Outcome Measures
NameTimeMethod
Social-communication skills. Timepoint: Assessment of joint attention skills at the beginning of the study (baseline, before the start of the intervention), at the end of the study and one month after the end of the study (follow-up). Method of measurement: Autism Classification System of Functioning: Social Communication (ACSF: SC).
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