Comparison of Effects of Interactive Video Games in the Elderly
- Conditions
- Virtual Rehabilitation
- Interventions
- Other: Virtual Rehabilitation
- Registration Number
- NCT03175588
- Lead Sponsor
- Istanbul University
- Brief Summary
The aim of this study is to assess the effectiveness of interactive video-games on mobility and wellbeing and to compare them with activity-based approaches in geriatric population.
100 people living in Bahcelievler nursing home will be evaluated and volunteers who meet the criteria will be included in the study. Persons will be placed in the study groups in consideration of their interests. One group will be included in Nintendo Wii program with balance board, which is the most frequently preferred game consoles in rehabilitation, and video-games will run for 30 minutes two days a week for 8 weeks. The other group will participate a program consisting of various physical activities for the same duration; The results of both groups will be compared with a control group.
- Detailed Description
100 people living in Bahcelievler nursing home will be evaluated and volunteers who meet the criteria will be included in the study. Persons will be placed in the study groups in consideration of their interests. One group will be included in Nintendo Wii program with balance board, which is the most frequently preferred game consoles in rehabilitation, and video-games will run for 30 minutes two days a week for 8 weeks. The other group will participate a program consisting of various physical activities for the same duration; The results of both groups will be compared with a control group.
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 58
- mini mental test score abowe 21 age between 65 and 85
neurological disorders orthopedical problems
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description virtual rehabilitation Virtual Rehabilitation video based exercise
- Primary Outcome Measures
Name Time Method Berg Balance Scale 5 minute Balance measurement
- Secondary Outcome Measures
Name Time Method Hamilton Depression Scale 15 minute Assessment of emotional situation
10-meter walking test 3 minute functional ability and balancing
WHQOL-Bref 15 minute quality of life
Trial Locations
- Locations (1)
Bahcelievler Community dwelling
🇹🇷Istanbul, Turkey