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Grip Movement Training for Adults With Fine Motor Limitation

Not Applicable
Completed
Conditions
Hand Injuries and Disorders
Interventions
Diagnostic Test: Jamar
Diagnostic Test: Wooden box
Other: Virtual environment
Registration Number
NCT03750045
Lead Sponsor
University of Mogi das Cruzes
Brief Summary

This study is to test the system composed by a 3D virtual environment, attached to the Leap Motion, evaluating its effects on the rehabilitation of hand movements in patients with motor alteration.

Detailed Description

In order to elaborate the virtual environment, softwares for 3D content creation were used. The virtual environment is formed by four phases, each one having three spheres that are supposed to be inserted, one by one, into a hole located on the scenario floor. Each phase presents a level of difficulty, from pushing the object to performing the grip movement. By the end of each phase, a log file is generated with the time spent on it.

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
10
Inclusion Criteria
  • men and women with age equal or higher than 18 years old;
  • having clinical diagnosis of neurological pathology;
  • presenting fine motor coordination deficit and in grip strength;
  • being able to understand instructions in order to perform the tasks of the virtual environment;
  • minimum score of 23/24 (from a total of 30) in the Mini-Mental State Examination (MMSE)
Exclusion Criteria
  • Not accepting to participate in this research

Study & Design

Study Type
INTERVENTIONAL
Study Design
SINGLE_GROUP
Arm && Interventions
GroupInterventionDescription
Experimental groupWooden boxFor the tests, the volunteers used the access device (Leap Motion) and a computer that were previously installed. The intervention was composed by 8 sessions of 15 minutes each, where the volunteers used a virtual environment attached it to a Leap Motion, which is a sensor that allows to capture the movements that are produced by the hands and reproduce them in a computer through a 3D virtual environment in order to stimulate the execution of their finer movements. The strength (Jamar) and motor coordination (wooden box) evaluations were made in the first, fourth and eighth sessions with the objective of checking the gain progression or not of motion coordination and grip strength.
Experimental groupJamarFor the tests, the volunteers used the access device (Leap Motion) and a computer that were previously installed. The intervention was composed by 8 sessions of 15 minutes each, where the volunteers used a virtual environment attached it to a Leap Motion, which is a sensor that allows to capture the movements that are produced by the hands and reproduce them in a computer through a 3D virtual environment in order to stimulate the execution of their finer movements. The strength (Jamar) and motor coordination (wooden box) evaluations were made in the first, fourth and eighth sessions with the objective of checking the gain progression or not of motion coordination and grip strength.
Experimental groupVirtual environmentFor the tests, the volunteers used the access device (Leap Motion) and a computer that were previously installed. The intervention was composed by 8 sessions of 15 minutes each, where the volunteers used a virtual environment attached it to a Leap Motion, which is a sensor that allows to capture the movements that are produced by the hands and reproduce them in a computer through a 3D virtual environment in order to stimulate the execution of their finer movements. The strength (Jamar) and motor coordination (wooden box) evaluations were made in the first, fourth and eighth sessions with the objective of checking the gain progression or not of motion coordination and grip strength.
Primary Outcome Measures
NameTimeMethod
Virtual environment120 minutes

The intervention was composed by 8 sessions of 15 minutes each, where the volunteers used a virtual environment attached it to a Leap Motion, which is a sensor that allows to capture the movements that are produced by the hands and reproduce them in a computer through a 3D virtual environment in order to stimulate the execution of their finer movements.

Secondary Outcome Measures
NameTimeMethod
Wooden boxImmediately after at the Session 1, 4 and 8.

The motor coordination evaluation was made in the first, fourth and eighth sessions. Each volunteer used three balls, or spheres, of different sizes (small, medium, large). The objective was to insert each ball in each orifice. The time was measured with a chronometer.

Dynamometer JAMARImmediately after at the Session 1, 4 and 8.

The grip strength (kgf) was evaluated in the first, fourth and eighth sessions.

Trial Locations

Locations (1)

Terigi Augusto Scardovelli

🇧🇷

Mogi das Cruzes, São Paulo, Brazil

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