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Sleep analysis in eSports players and its relationship with performance

Recruiting
Conditions
Dyssomnias
C10.886
Registration Number
RBR-353xkdp
Lead Sponsor
nversidade Estadual de Campinas
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
Not specified
Target Recruitment
Not specified
Inclusion Criteria

Expanded group – both genders; minimum age of 18 years; play video games at least 2 hours a day, three times a week. Reduced group - eSports athlete of both genders; minimum age of 18 years; participate in official competitions of the modality practiced by him; present a high classification in the specific ranking of the game

Exclusion Criteria

People who don't play video games

Study & Design

Study Type
Observational
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
It is expected that electronic game athletes have poor sleep quality, as well as later times to go to bed, as well as worse reaction time in moments of worse sleep than in moments of better quality sleep.
Secondary Outcome Measures
NameTimeMethod
o secondary outcomes expected
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