Sleep analysis in eSports players and its relationship with performance
Recruiting
- Conditions
- DyssomniasC10.886
- Registration Number
- RBR-353xkdp
- Lead Sponsor
- nversidade Estadual de Campinas
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Recruiting
- Sex
- Not specified
- Target Recruitment
- Not specified
Inclusion Criteria
Expanded group – both genders; minimum age of 18 years; play video games at least 2 hours a day, three times a week. Reduced group - eSports athlete of both genders; minimum age of 18 years; participate in official competitions of the modality practiced by him; present a high classification in the specific ranking of the game
Exclusion Criteria
People who don't play video games
Study & Design
- Study Type
- Observational
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method It is expected that electronic game athletes have poor sleep quality, as well as later times to go to bed, as well as worse reaction time in moments of worse sleep than in moments of better quality sleep.
- Secondary Outcome Measures
Name Time Method o secondary outcomes expected