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Effects of serious health games on fine motor skills of people with Parkinson's disease . A randomized controlled pilot study.

Not Applicable
Conditions
G26
G23
G24
G20
G21
G22
G25
Other degenerative diseases of basal ganglia
Parkinson disease
Secondary parkinsonism
Registration Number
DRKS00032913
Lead Sponsor
Hochschule Trier
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Pending
Sex
All
Target Recruitment
30
Inclusion Criteria

Diagnosed with idiopathic or atypical Parkinson's disease
Sufficient knowledge of German
Participation in inpatient complex treatment for Parkinson’s patients (BKT)

Exclusion Criteria

Dementia change (PANDA = 14 points)
Visual impairments that cannot be corrected with glasses

Study & Design

Study Type
interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
The effect on hand and arm motor skills is measured using the 9-Hole Peg Test (9HPT). Data collection takes place at the beginning of the complex treatment (t1) one to two days after inpatient admission and after using or not using the app after 10 days (t2).
Secondary Outcome Measures
NameTimeMethod
The effects on cognitive abilities and depression are measured using the Parkinson Neuropsychometrics Dementia Assessment (PANDA) and the Patient Health Questionnaire-4 - German Version (PHQ-4) also before (t1) and after (t2) the app use.<br><br>At the same time, game-relevant aspects, such as usage and game execution, are recorded by the app Finger-Fertig” as well as frequency/duration of use, cancellations, game execution such as accuracy and points received.
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