An Automated Virtual Reality Intervention to Enhance Firearm Safety Counseling in Pediatrics
Overview
- Phase
- Not Applicable
- Status
- Not yet recruiting
- Enrollment
- 30
- Locations
- 1
- Primary Endpoint
- Acceptability of Intervention Measure
Overview
Brief Summary
Clinicians will complete a screen-based automated virtual reality training intervention to learn how to counsel caregivers of pediatric patients on secure firearm storage.
Detailed Description
The investigators will recruit pediatric clinicians to participate in an automated screen-based virtual reality intervention. Clinicians will be recruited from clinical locations that offer a variety of setting types (urban, suburban, and rural).
Study Design
- Study Type
- Interventional
- Allocation
- Na
- Intervention Model
- Single Group
- Primary Purpose
- Health Services Research
- Masking
- None
Eligibility Criteria
- Ages
- 18 Years to — (Adult, Older Adult)
- Sex
- All
- Accepts Healthy Volunteers
- No
Inclusion Criteria
- •\- Pediatric Clinicians must meet one of the following inclusion criteria at each study site: Physicians (attending, fellow or resident), Licensed Nurse Practitioner, Physician's Assistant
Exclusion Criteria
- •Unable to read and write in English
Outcomes
Primary Outcomes
Acceptability of Intervention Measure
Time Frame: From completion of the virtual reality intervention to 2 months
Four items, Scale score is average across individual items, Minimum score: 1, Maximum score: 5. higher scores indicate better acceptability
Appropriateness of the Intervention Measure
Time Frame: From completion of the virtual reality intervention to 2 months
Four items, Scale score is average across individual items, Minimum score: 1, Maximum score: 5. higher scores indicate better appropriateness
Feasibility of the Intervention Measure
Time Frame: From completion of the virtual reality intervention to 2 months
Four items, Scale score is average across individual items, Minimum score: 1, Maximum score: 5. higher scores indicate better feasibility
Secondary Outcomes
- De Novo Survey Item for Assessing Social Cognitive Theory Construct Behavioral Capability(From completion of the virtual reality intervention to 2 months)
- De Novo Survey Items for Assessing Social Cognitive Theory Construct Self-Efficacy(From completion of the virtual reality intervention to 2 months)
- De Novo Survey Items for Assessing Social Cognitive Theory Construct Expectations(From completion of the virtual reality intervention to 2 months)
- De Novo Survey Items for Assessing Social Cognitive Theory Construct Expectancies(From completion of the virtual reality intervention to 2 months)
Investigators
F. Joseph Real
Associate Professor of Pediatrics
Children's Hospital Medical Center, Cincinnati