Effectiveness of the Snackability Smartphone Application to Improve Quality of the Snack Intake, General Diet Quality, and Weight Among College Students
- Conditions
- ObesityDiet, Healthy
- Interventions
- Behavioral: Snackability appBehavioral: Control group
- Registration Number
- NCT05302830
- Lead Sponsor
- Florida International University
- Brief Summary
The Snackability was a two-arm, 12-week randomized control trial among 272 overweight college students. Participants were equally randomized to the intervention group (access to the app) or control group (no access to the app). Diet and weight were assessed at baseline, at 4 weeks, at 8 weeks, and at 12 weeks.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 272
- Overweight or obese college students-
- Aged 18-24 years
- Owner of a smartphone with Android or iOS platforms with access to an internet connection to use the app
- Willingness to participate in a clinical trial of 3 months and complete assessments at baseline and every 4 weeks at home
- Nutrition students
- Enrolled in a weight loss and/or nutrition program
- Taking medications known to influence weight
- Pregnant or breastfeeding
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description Snackability app Snackability app This app allows user to search for a snack (scan barcode or type snack name), add a portion size consumed based on a portion size guide, and then provide a snack score and breakdown scores with a specific feedback message about the score.25 A score ranging from 0-10 points was designed taking into account the first ingredient, the nutrient standard by portion size, and the processing of foods (score ranging from -1 to 1 was subtracted or added depend on processed food classification). The final score ranged from -1 to 11 points. The higher the score, the more compliant it is to the guideline; therefore, the healthier the snack is. The app also provides gamification features as self-motivation (level up and achievement gained) and reporting features as goal-setting and self-monitoring (average daily score and consumed snack history). Control group Control group The control group received a 1-page with information on what is a healthy snack from the USDA: https://www.fns.usda.gov/cn/tools-schools-focusing-smart-snacks. They were given access to the app after the 12-week study period.
- Primary Outcome Measures
Name Time Method Change in general diet quality 12 weeks The change in diet quality was measured using the Healthy Eating Index (HEI) 2015, which was calculated from three 24-h recalls (2 on weekdays and 1 during the weekend) collected at baseline and 12 weeks.
Change in snack quality 12 weeks The change in snacks consumed was recorded from the 24-h recalls collected at baseline and again at 12 months. For each snack consumed at each time point, a score was calculated using the Snackability scoring system.
Change in snack patterns 12 weeks The change in snack patterns was assessed by responses to the survey about intake of snacks completed at baseline and 12 weeks
- Secondary Outcome Measures
Name Time Method Change in weight 12 weeks The change in weight was measured between weight measured at baseline and weight measured 12 weeks later
Trial Locations
- Locations (1)
Florida International University
🇺🇸Miami, Florida, United States