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Game-based computerized cognitive behavioral therapy for Japanese university students with depressive symptom

Not Applicable
Conditions
niversity students facing with mild-to-moderate depressive symptom
Registration Number
JPRN-UMIN000034354
Lead Sponsor
Ritsumeikan University
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Complete: follow-up complete
Sex
All
Target Recruitment
100
Inclusion Criteria

Not provided

Exclusion Criteria

At high risk of self-harm or suicide at baseline Depressive symptoms are severe (CES-D > 45) Current manic episode or current schizophrenia or other psychotic disorder at baseline reported from participants Experience using the SPARX Other relevant reason as determined by the researchers

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Depressive symptom
Secondary Outcome Measures
NameTimeMethod
Outcome measure (satisfaction with life, social function, and mood states) Process measure (rumination, coping) Other (perceived helpfulness, satisfaction with use, the depth of understanding)
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