Determining if a customised in-home computer gaming system can improve sensory function in the hands of children with cerebral palsy.
- Conditions
- Cerebral palsy (CP).Tactile sensory agnosiaNeurological - Other neurological disorders
- Registration Number
- ACTRN12612000186853
- Lead Sponsor
- Women's and Children's Hospital
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Completed
- Sex
- All
- Target Recruitment
- 30
Children with a confirmed diagnosis of cerebral palsy who are aged 5-15 years, with no previous hand surgery, who have not received botulinum toxin A in the last 3 months, and who have the ability to follow and respond to verbal instructions.
Children with a neurological condition other than cerebral palsy; children who are younger than 5 years of age or older than 15 years of age; children who have had hand surgery; children who have received botulinum toxin A within 3 months of stage 1 or within 3 months of stage 2; children who cannot follow and/or respond to verbal instructions.
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Improved performance in the suite of sensory assessment measures. The assessment measures are: a test of stereognosis (using 12 everyday objects); a test of tactile discrimination; a test of proprioception (by moving the distal phalange either up or down); and a test of pressure sensitivity (using Semmes-Weinstein monofilaments).[At first baseline (entry to Stage 1), at second baseline (entry to Stage 2, week 1), at the conclusion of the 6-week computer gaming trial (10 weeks post second baseline), and at 4 weeks post trial (14 weeks post second baseline). The computer gaming trial begins in week 5 and concludes in week 10.]
- Secondary Outcome Measures
Name Time Method Improved performance in the measure of hand function, as measured using the Jebsen Taylor Hand Function Test.[At first baseline (entry to Stage 1), at second baseline (entry to Stage 2, week 1), at the conclusion of the 6-week computer gaming trial (10 weeks post second baseline), and at 4 weeks post trial (14 weeks post second baseline). The computer gaming trial begins in week 5 and concludes in week 10.]