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临床试验/NCT03900351
NCT03900351已完成不适用

Influence of Virtual Reality Games on Knee Proprioception After Anterior Cruciate Ligament Reconstruction (ACLR)

University of Jazan1 个研究点 分布在 1 个国家目标入组 30 人开始时间: 2019年4月7日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
已完成
发起方
入组人数
30
试验地点
1
主要终点
knee proprioception at 30 degrees

研究概览

简要总结

Influence of virtual reality games(Wii Fit) on knee proprioception after anterior cruciate ligament reconstruction (ACLR) will be measured in 30 postoperative patients. The age of participants will be ranged from 20 to 30 years old. Subjects will be randomly assigned to Group A is the study group and Group B is the control group.

详细描述

Group A will receive the Wii fit protocol of virtual reality games, in addition to the regular exercise rehabilitation protocol, for 3 non-consecutive days per week, for 8 weeks , 40 minutes for each session. Group B will receive the regular exercise rehabilitation protocol only for 3 non-consecutive days per week for 8 weeks, 40 minutes for each session.

A Universal Weight and Height Scale: will be used to measure the patient's BMI.

Biodex Isokinetic Dynamometer: will be used to assess the knee proprioception of the affected operated leg at three target angles (30,45,and 60 degrees).

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Treatment
盲法
None

入排标准

年龄范围
20 Years 至 30 Years(Adult)
性别
Male
接受健康志愿者
是

入选标准

  • •patients who will be in the early postoperative phase (week 2 after surgery)
  • •patients with BMI less than 25, and more than 20.

排除标准

  • •Patients with injury or operation accompanied by the ACLR as meniscectomy.
  • •Patients with any deformities affecting knee joint alignment as genu valgus, genu varus, or genu recurvatum.

研究组 & 干预措施

Group A: Study group

Active Comparator

They will receive the Wii fit protocol of virtual reality games for 40 minutes, 3 times per week, for 8 weeks, in addition to the regular exercise rehabilitation protocol according to the criterion of Adams et al. (2012).

干预措施: Wii fit protocol of virtual reality games (Procedure)

Group A: Study group

Active Comparator

They will receive the Wii fit protocol of virtual reality games for 40 minutes, 3 times per week, for 8 weeks, in addition to the regular exercise rehabilitation protocol according to the criterion of Adams et al. (2012).

干预措施: Regular exercise rehabilitation protocol (Procedure)

Group B: Control group

Experimental

They will receive the regular exercise rehabilitation protocol only for 40 minutes, for 3 days per week, for 8 weeks.

干预措施: Regular exercise rehabilitation protocol (Procedure)

结局指标

主要结局

knee proprioception at 30 degrees

时间窗: 3 minutes

Biodex Isokinetic Dynamometer will be used to measure knee proprioception.

knee proprioception at 45 degrees

时间窗: 3 minutes

Biodex Isokinetic Dynamometer will be used to measure knee proprioception.

knee proprioception at 60 degrees

时间窗: 3 minutes

Biodex Isokinetic Dynamometer will be used to measure knee proprioception

次要结局

未报告次要终点

研究者

发起方
University of Jazan
申办方类型
Other Gov
责任方
Principal Investigator
主要研究者

Mohammed Moustafa

Principal invsetigator

University of Jazan

研究点 (1)

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