MedPath

Effect of Fully Immersed Virtual Reality versus Otago exercises on balance and cognition in elderly population. A Randomized Clinical Trial

Phase 2
Conditions
Health Condition 1: G26- Extrapyramidal and movement disorders in diseases classified elsewhere
Registration Number
CTRI/2020/12/029906
Lead Sponsor
KLE Academy of Higher Education and Research Institute of Physiotherapy
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
ot Yet Recruiting
Sex
Not specified
Target Recruitment
0
Inclusion Criteria

1)subjects between 65-95 years of age.

2)both male and female subjects.

3)apparently healthy individuals

4)independent ambulation (who can complete get up and go test, berg balance score equal or >21)

5) subjects who can follow commands

6)willing to participate

Exclusion Criteria

1) subjects having any cardiovascular or respiratory disorders.

2) chronic neurological conditions

3) mental illness

4) blind and deaf

5) fractures

6) amputees

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Berg Balance Scale <br/ ><br>KIPT Functional Assessment ScaleTimepoint: Base line and at end of 3 weeks
Secondary Outcome Measures
NameTimeMethod
6-minute walk test <br/ ><br>get-up and go test <br/ ><br>multi-directional functional reach testTimepoint: Base line and at end of 3 weeks
© Copyright 2025. All Rights Reserved by MedPath