Examining the Effect of Immersive Entertainment Glasses on Magnetic Resonance Imaging-related Patient Outcomes
Trial Snapshot
- Phase
- Not Applicable
- Status
- Not yet recruiting
- Sponsor
- Enrollment
- 300
Study Overview
Brief Summary
Examine the effect of immersive entertainment glasses (IEG) on patients' claustrophobia-associated anxiety levels during magnetic resonance imaging (MRI).
Study Design
- Study Type
- Interventional
- Allocation
- Non Randomized
- Intervention Model
- Parallel
- Primary Purpose
- Supportive Care
- Masking
- None
Eligibility Criteria
- Ages
- 18 Years to — (Adult, Older Adult)
- Sex
- All
- Accepts Healthy Volunteers
- No
Inclusion Criteria
- •Adult patients at least 18 years of age
- •Outpatients/inpatients scheduled for an MRI with anesthesia
- •Inpatients scheduled for an MRI with an IV/PO sedative
Exclusion Criteria
- •Pregnant patients
Arms & Interventions
Control Group 1
Patients who receive anesthesia (general or conscious sedation) for completion of their MRI scans as ordered by the physician.
Intervention: Standard of Care: Anesthesia (Drug)
Control Group 2
Patients who receive oral or intravenous sedation [i.e., benzodiazepines such as lorazepam (Ativan), diazepam (Valium), alprazolam (Xanax), or equivalent] for completion of their MRI scans, as ordered by the physician.
Intervention: Standard of Care: Sedative (Drug)
Intervention Group
Patients scheduled for MRIs with anesthesia or a sedative choose to use the immersive entertainment glasses (instead of the physician-ordered anesthesia or sedative) for completion of their MRI scans.
Intervention: Immersive entertainment glasses (Device)
