Instructor-led Artificial Intelligence-Based Emergency Triage Education Tool in Enhancing Clinical Critical Thinking and Triage Practice: Randomized Control Trial
试验速览
- 阶段
- 不适用
- 状态
- 尚未招募
- 入组人数
- 350
- 主要终点
- Triage skill retention
研究概览
简要总结
The study aims to develop an artificial intelligence (AI) based emergency triage education tool for providing critical thinking and questioning skills training to nursing students. It also aims to contribute valuable implications by collecting the knowledge, attitudes, and compassion aspects of nursing students toward AI-based education
The objectives of the study:
- To evaluate the effectiveness of instructor-led and self-play pedagogy approaches in enhancing students' critical thinking by an AI-based emergency triage education tool.
- To evaluate the effectiveness of instructor-led and self-play pedagogy approaches in enhancing students' triage skill retention by an AI-based emergency triage education tool.
- To evaluate students' learning motivation, simulation-based experience, and usability towards AI-based technology learning.
Participants will
- play the education tool in different pedagogy approaches
- answer the questionnaires and receive a qualitative interview
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Other
- 盲法
- None
入排标准
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Aged 18 or above;
- •Currently studying the NURS 225F of the Bachelor of Nursing (General) at Hong Kong Metropolitan University;
- •Able to use electronic devices to accomplish an online survey and participate in the AI-based emergency triage education tool
排除标准
- •Currently working in emergency department
研究组 & 干预措施
Instructor-led
干预措施: Instructor-led AI-Triage educational serious game (Behavioral)
Self-play
干预措施: Self play AI-Triage educational serious game (Behavioral)
结局指标
主要结局
Triage skill retention
时间窗: Baseline, 1 month and 1 year
short-term and long-term triage skill retention based on different pedagogy approaches The checklist is based on the Hospital Authority, Hong Kong triage guidelines. There are a total of 35 items that test the triage practice's specificity, which focuses on triage questioning and assessment selection in the game scenarios. For every corrected item, 1 score will be given. Therefore the maximum value is 35, presenting the best outcome in skill specificity; the minimum value is 0, the worst outcome. Moreover, 4 items are testing the triage accuracy of decision-making and management. The maximum value is 4, presenting the best outcome in skill accuracy; the minimum value is 0, the worst outcome.
次要结局
- Cognitive Engagement(Immediately post intervention)
- Critical thinking(Base-line and 1 Month)
- Self-rated critical thinking(Baseline, 1 month)
- Usability(Immediately post intervention)
- simulation-based experience(Immediately post intervention)
