Assessing the Impact of a Therapist-Assisted AI Chatbot on the Awareness of Risky Gambling Behaviours and Overcoming Barriers to Seeking Help Among South Australian (SA) Gamblers
- Conditions
- Mental Health - AddictionAddiction (Gambling)
- Registration Number
- ACTRN12624000113550
- Lead Sponsor
- Flinders University
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Recruiting
- Sex
- All
- Target Recruitment
- 52
For Phase 1 - Co design Session:
(i)>17 of age.
(ii)any form of gambling at least once monthly (currently or in your previous periods of gambling).
(iii)willing and able to use on-line software and contribute to a co-design of chatbot content and processes.
(iv)concurrent forms of gambling e.g., pokies, sports betting, TAB or lotto are acceptable as are co-morbidities of depression, and anxiety.
For Phase 2 - feasibility trial:
(i)age >17.
(ii)includes any form of gambling including sports betting at least once per month.
(iii)their mood is impaired, and/or they are losing amounts of money that the person believes is excessive or time spent is excessive.
(iv)willingness to communicate with a chatbot coach and to provide follow-up data.
(v)access to a smart phone and or internet.
(vi)receiving or having received psychological treatment for a gambling problem in the last 12 months is not an exclusion.
(vii) willing to provide written consent
For Phase 1 - Co design Session:
(i)mental distress e.g., psychosis or active suicidality so as not to be able to give informed consent.
(ii)alcohol dependence.
For Phase 2 - feasibility trial:
(i)mental distress e.g., psychosis or suicidality so as not to be able to give informed consent.
(Concurrent other forms of gambling e.g., pokies, TAB or lotto are acceptable as are co-morbidities of depression, anxiety and other addictions e.g., alcohol or tobacco.)
(ii)not willing to provide the research team with a mobile phone number.
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Phase 1 (co-design): Gambling content and chatbot interactions [This composite outcome will be assessed based on audit of chatbot interactions, data from questionnaires answered and feedback from participants on their experience. We will assess how realistic and personalised the conversations with the chatbot are, and how accurate, emotionally appropriate and flexible the content is. 3 months after enrolment];Phase 2: the number of participants who engage with the chatbot coach to complete triage questionnaires to access self-help, gambling help services or CET therapy. [This composite outcome will be measured by assessing the number of participants who engage with the questionnaires such as Personal Health Questionnaire-9 (PHQ-9)– which includes questions on suicidality, and Problem Gambling Severity Index PGSI) questionnaire. At baseline through to day 28 (post enrolment)]
- Secondary Outcome Measures
Name Time Method