Rehabilitation Gaming System for Cerebral Palsy
Not Applicable
Completed
- Conditions
- Cerebral PalsyMovement Disorder
- Registration Number
- NCT02938754
- Lead Sponsor
- Universitat Pompeu Fabra
- Brief Summary
- In this study the investigators evaluate the effectivity of Virtual Reality-based rehabilitation protocols for preventing motor deterioration in patients with cerebral palsy. 
- Detailed Description
- Not available 
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 14
Inclusion Criteria
- Children and Adult patients between 12- 50 years old diagnosed with CP according to Gross Motor Function Classification System (GMFCS). Level of disability between I and IV.
- Ashworth modified clinical scale < 3 (Ashworth, 1964, Bohannon Bohannon and Smith, 1987).
Exclusion Criteria
- Severe visual impairment.
- Severe cognitive impairment such as mental retardation which impedes the understanding of the task.
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Primary Outcome Measures
- Name - Time - Method - Change in motor function of the affected extremity as measured by MACS clinical scale - Change from Baseline to week 5 (End of Treatment) 
- Secondary Outcome Measures
- Name - Time - Method - Change in motor function of the affected extremity as measured by the Box and Blocks clinical scale - Change from Baseline to week 5 (End of Treatment) - Change in the amount of use of the affected arm during training as measured by the Virtual Reality system - Change from Baseline to week 5 (End of Treatment) - Change in attention and visuo-perceptive and visuo-constructional apraxia as measured by the WAIS-III scale - Change from Baseline to week 5 (End of Treatment) 
Trial Locations
- Locations (1)
- Universitat Pompeu Fabra 🇪🇸- Barcelona, Spain Universitat Pompeu Fabra🇪🇸Barcelona, Spain
