Rehabilitation Gaming System for Cerebral Palsy
Not Applicable
Completed
- Conditions
- Cerebral PalsyMovement Disorder
- Registration Number
- NCT02938754
- Lead Sponsor
- Universitat Pompeu Fabra
- Brief Summary
In this study the investigators evaluate the effectivity of Virtual Reality-based rehabilitation protocols for preventing motor deterioration in patients with cerebral palsy.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 14
Inclusion Criteria
- Children and Adult patients between 12- 50 years old diagnosed with CP according to Gross Motor Function Classification System (GMFCS). Level of disability between I and IV.
- Ashworth modified clinical scale < 3 (Ashworth, 1964, Bohannon Bohannon and Smith, 1987).
Exclusion Criteria
- Severe visual impairment.
- Severe cognitive impairment such as mental retardation which impedes the understanding of the task.
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Primary Outcome Measures
Name Time Method Change in motor function of the affected extremity as measured by MACS clinical scale Change from Baseline to week 5 (End of Treatment)
- Secondary Outcome Measures
Name Time Method Change in motor function of the affected extremity as measured by the Box and Blocks clinical scale Change from Baseline to week 5 (End of Treatment) Change in the amount of use of the affected arm during training as measured by the Virtual Reality system Change from Baseline to week 5 (End of Treatment) Change in attention and visuo-perceptive and visuo-constructional apraxia as measured by the WAIS-III scale Change from Baseline to week 5 (End of Treatment)
Trial Locations
- Locations (1)
Universitat Pompeu Fabra
🇪🇸Barcelona, Spain
Universitat Pompeu Fabra🇪🇸Barcelona, Spain