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Computer-Aided Learning for Managing Stress

Not Applicable
Completed
Conditions
Psychosis
Interventions
Behavioral: CALMS
Registration Number
NCT02531243
Lead Sponsor
Beth Israel Deaconess Medical Center
Brief Summary

The purpose of this study is to learn whether a new family therapy using computer games with biofeedback might help people at clinical high risk for psychosis and their family members learn to experience less stress and have fewer mental health challenges.

Detailed Description

CALMS revolves around the use of Emotional Manipulatives (EM) developed at Boston Children's Hospital (BCH). EM are single and multi-user biofeedback games designed to enhance executive control of emotion. The intervention and EM in CALMS were adapted from those used in Anger Control Training (ACT) with Regulate and Gain Emotional Control (RAGE-Control). In a randomized controlled trial at BCH, ACT and RAGE-Control relative to "sham" video-game play without biofeedback led to significantly greater reductions of aggression in adolescents and greater improvement in family functioning.

In this feasibility study, family dyads will participate in 12 sessions aimed at

1. enhancing engagement through the use of video and other games,

2. enhancing stress resilience through biofeedback, education, and individualized stress-reduction practice, and

3. harnessing the power of the family to enhance contextual learning and the generality and duration of effects.

Clinical, self-report, and heart rate measures will be assessed at baseline, 4, 8, and 12 week assessments.

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
25
Inclusion Criteria
  • Currently Meet or Have Met Criteria of Prodromal Syndromes (COPS) according to the SIPS within the past 2 years
  • Estimated IQ > 70
  • Speak fluent English
  • Have at least one parent or adult family member who also speaks fluent English and is willing to participate
Exclusion Criteria
  • Physical limitations precluding effective use of biofeedback videogames
  • Co-morbid psychiatric disorders, including substance disorders, but only if they better explain COPS symptoms or make participation counter-indicated.
  • Active suicidal ideation or attempts within the past 2 months unless being actively monitored and treated for this by a clinician

Study & Design

Study Type
INTERVENTIONAL
Study Design
SINGLE_GROUP
Arm && Interventions
GroupInterventionDescription
CALMSCALMS12 session family therapy using multi-user biofeedback games
Primary Outcome Measures
NameTimeMethod
Feasibility: Percent of referred who consent and meet study criteriaUp to six months

Enrollment

Feasibility: Percent of 12 sessions completedUp to six months

Engagement: Percent of sessions completed by consented and eligible participants

Feasibility: Counts of premature termination of interventionUp to six months
Feasibility: Self-report of Credibility/Satisfaction12 week assessment or last assessment completed

Individual and family member self-report

Feasibility: Self-report of User Experience12 week assessment or last assessment completed

Self-report of ability to learn/use technology to lower stress reactivity

Secondary Outcome Measures
NameTimeMethod
Safety: Change in Hostility/Aggression relative to BaselineWeeks 4, 8, and 12

Self-report

Change in Perceived Stress relative to BaselineWeeks 4, 8, and 12 Assessments

Self-report via Perceived Stress Scale

Change relative to Baseline in Youth Perceptions of Relationship with Family MemberWeeks 4, 8, 12 Assessments

Self-report of conflict, criticism, and warmth in relationship with participating family member

Change relative to Baseline in Parent Perceptions of Relationship with Adolescent or Young AdultWeeks 4, 8, 12 Assessments

Self-report of conflict, criticism, and warmth in relationship with youth

Positive Symptom Score Change relative to BaselineWeeks 4,8, and 12 Assessments

Total positive symptom score according to the Structured Interview of Psychosis-risk Syndromes (SIPS)

Change in Social and Role Functioning relative to BaselineWeeks 4, 8, and 12 Assessments

Global Functioning: Social \& Role Scales;

Change in Global Functioning relative to BaselineWeeks 4, 8, and 12 Assessments

SIPS Global Assessment of Functioning

Safety: Change in Video-game Addiction relative to BaselineWeeks 4, 8, and 12

Self-report

Difference in reaction times for emotional and calm faces on an Emotional Go/NoGo TaskBaseline, Weeks 4,8, and 12

Executive Control of Emotion

Trial Locations

Locations (1)

Beth Israel Deaconess Medical Center

🇺🇸

Boston, Massachusetts, United States

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