Comparison of Effectiveness of Virtual Reality With Mirror Therapy in Improving Motor Function of Upper Limb of Stroke Patients
Overview
- Phase
- Not Applicable
- Intervention
- Not specified
- Conditions
- Stroke
- Sponsor
- Shifa Tameer-e-Millat University
- Enrollment
- 32
- Locations
- 1
- Primary Endpoint
- Fugl- Meyer Upper extremity scale
- Last Updated
- 3 years ago
Overview
Brief Summary
The purpose of the study is to compare the effectiveness of virtual reality and mirror therapy in stroke patients. Different studies has been done to find out the best therapy for stroke patients. Use of virtual reality in medical field is becoming more popular now-a-days. Different devices and applications are available to treat various conditions. Research has been done to find the clinical applications of virtual reality for upper limb motor rehabilitation in stroke. in another study, mirror therapy with bilateral arm training was used for hemiplegic upper extremity motor functions in patients with chronic stroke. After doing literature review, it was found that no research has been done to compare the effectiveness of mirror therapy with virtual reality in improving motor function of upper limb of stroke patients. So, In this study these two therapies are compared. For virtual reality Oculus Quest 2 has been used. Patients were allowed to use beat saber game on Oculus.
Investigators
Nouman Khan
Lecturer
Shifa Tameer-e-Millat University
Eligibility Criteria
Inclusion Criteria
- •Stroke affecting upper limb
Exclusion Criteria
- •mental problem cognitive problem
Outcomes
Primary Outcomes
Fugl- Meyer Upper extremity scale
Time Frame: 4 weeks
Used to assess motor function of upper limb
Wolf motor function
Time Frame: 4 weeks
To identify motor activity of upper limb
Action arm research test
Time Frame: 4 weeks
To check motor activity of upper limb