MedPath

Effect of a gamification-based job crafting intervention program on work engagement among workers

Not Applicable
Recruiting
Conditions
ot applicable
Registration Number
JPRN-UMIN000052229
Lead Sponsor
Department of Digital Mental Health, Graduate School of Medicine, The University of Tokyo
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
All
Target Recruitment
75
Inclusion Criteria

Not provided

Exclusion Criteria

Not applicable

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Work engagement (UWES)
Secondary Outcome Measures
NameTimeMethod
Psychological distress(K6) Job crafting(Job Crafting Scale) Supervisor support and Colleague support (BJSQ) Workplace social capital(Workplace social capital scale) Work performance and Absenteeism(WHO-HPQ)
© Copyright 2025. All Rights Reserved by MedPath