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临床试验/NCT07557719
NCT07557719已完成不适用

Effect of Gimkit and Escape Room Teaching Methods on Nursing Students' Knowledge and Literacy Levels Regarding Human Papillomavirus (HPV): A Randomized Controlled Trial

Aydin Adnan Menderes University1 个研究点 分布在 1 个国家目标入组 90 人开始时间: 2026年4月17日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
已完成
发起方
入组人数
90
试验地点
1
主要终点
HPV Knowledge Level

研究概览

简要总结

This study is a randomized controlled trial (RCT) with a pretest-posttest-follow-up design that compares the effectiveness of gamified teaching methods (Gimkit and educational escape room) with traditional theoretical education in improving undergraduate nursing students' Human Papillomavirus (HPV) knowledge and HPV literacy. Both HPV knowledge and HPV literacy were prespecified primary outcome measures in the study protocol. These outcomes represent related but distinct educational constructs and are reported separately to allow independent interpretation of each outcome.

详细描述

This randomized controlled trial (RCT) with a pretest-posttest-follow-up design evaluated the effectiveness of two gamified teaching strategies in undergraduate nursing education. The study was conducted among third-year nursing students enrolled in the Obstetrics and Gynecology Nursing course at Aydın Adnan Menderes University.

Participants were randomly assigned to one of three groups:

  1. Gimkit-based gamification combined with theoretical education
  2. Educational escape room combined with theoretical education
  3. Control group (theoretical education only)

All participants received standardized theoretical instruction on Human Papillomavirus (HPV). Subsequently, participants in the intervention groups completed either the Gimkit or educational escape room activity, whereas the control group received no additional educational intervention.

Data were collected using the following instruments:

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Other
盲法
None

入排标准

年龄范围
18 Years 至 45 Years(Adult)
性别
All
接受健康志愿者

入选标准

  • Being a third-year undergraduate nursing student enrolled in the Obstetrics and Gynecology Nursing course
  • Voluntary participation
  • Participation in all measurement points
  • Ownership of a smartphone
  • Internet access
  • Having headphones.

排除标准

  • Previous experience with Gimkit or educational escape room activities Incomplete data forms Not participating in intervention sessions Absence from the posttest or follow-up assessment

研究组 & 干预措施

Gimkit Group

Experimental

Participants will receive standardized theoretical education on Human Papillomavirus (HPV), followed by a Gimkit-based digital quiz game consisting of multiple-choice and true/false questions.

干预措施: Gimkit-Based Game-Based Learning (Behavioral)

Escape Room Group

Experimental

Participants will receive standardized theoretical education on Human Papillomavirus (HPV), followed by participation in structured escape room-based learning activities consisting of crossword puzzles, word search tasks, and matching exercises designed to reinforce HPV-related knowledge through collaborative problem-solving.

干预措施: Escape Room-Based Game-Based Learning (Behavioral)

Control Group

No Intervention

Participants will receive standardized theoretical education on Human Papillomavirus (HPV) and will not participate in any gamified learning activities.

结局指标

主要结局

HPV Knowledge Level

时间窗: Baseline (Day 0, before theoretical education; 17 April 2026), immediately after theoretical education (Day 0; 17 April 2026), immediately after the intervention (Day 7; 24 April 2026), and follow-up (Day 28; 15 May 2026).

Human Papillomavirus (HPV) Knowledge Scale. Scores range from 0 to 33; higher scores indicate greater knowledge.

HPV Literacy Level

时间窗: Baseline (Day 0, before theoretical education; 17 April 2026), immediately after theoretical education (Day 0; 17 April 2026), immediately after the intervention (Day 7; 24 April 2026), and follow-up (Day 28; 15 May 2026).

Human Papillomavirus (HPV) Literacy Scale. Scores range from 24 to 120; higher scores indicate higher literacy.

次要结局

  • Gamified Learning Experience(Immediately after completion of the gamified intervention (Day 7; 24 April 2026).)

研究者

发起方
Aydin Adnan Menderes University
申办方类型
Other
责任方
Principal Investigator
主要研究者

Nihal Taskiran

Aydın Adnan Menderes University Nursing Faculty

Aydin Adnan Menderes University

研究点 (1)

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