Development, Application, and Educational Efficacy of Medical Education Program Using Virtual Reality Technology
试验速览
- 阶段
- 不适用
- 状态
- 尚未招募
- 入组人数
- 166
- 主要终点
- performance in managing emergency situation
研究概览
简要总结
It has not been revealed which is more effective: an education program using virtual reality technology or a simulation education program using Sim-man.
In this study, the participants are new doctors who graduated from medical school and started working as interns at hospitals. The participants were divided into two groups. One group received a training program using virtual reality technology, and the other group received simulation training using Sim-man. The investigators would like to compare the increase in confidence and satisfaction before and after training.
After the classes and surveys are completed for each group, the participants will be able to receive other educational methods if they wish.
详细描述
- The educational program was designed for participants to experience an emergency setting where a patient's oxygen saturation falls. The scenario starts with the decrease in the patient's oxygen saturation and the patient's condition could be changed according to the intern's management. The scenario includes various situations in which oxygen saturation could decrease, and the patient's condition changes depending on the expected responses of participants.
The scenario has been revised and supplemented through expert meetings.
- Experience two types of cases: an easy case where the patient's condition improves just by connecting an oxygen line, and a difficult case where the patient's condition does not improve even after connecting an oxygen line.
- A training program is prepared before the interns start work. The participants are divided into two groups (test group and control group). The test group wears an HMD (head-mounted display) and experiences both easy and difficult cases.
- The control group participates in simulation training using Sim-man, and the scenarios are the same for the test group (easy cases and difficult cases).
- Training on coping skills is provided through debriefing after VR and simulation.
- After completing the assigned program, participants can take the program that was not assigned to them if they wish.
- Both the test and control groups will fill out questionnaires before and after training to see changes in confidence and coping skills before and after training.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Other
- 盲法
- None
入排标准
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •the medical interns who participate in the education program for medical interns, who will work as interns at Seoul National University Hospital from March 2024
- •participants who agree to the purpose of the study and consent to participation
排除标准
- •who do not consent to participate in the study
研究组 & 干预措施
Test group
The test group wears an HMD (head-mounted display) and participates in a simulation program using VR. They experience both easy and difficult cases using VR. After the simulation session, a debriefing session will be provided.
干预措施: Educational Program using VR or simulator designed to improve medical intern's performance managing emergency situation (Other)
Control group
The control group participates in simulation training using Sim-man, and the scenarios are the same in both the control and the test groups (easy cases and difficult cases).
After the simulation session, a debriefing session will be provided.
干预措施: Educational Program using VR or simulator designed to improve medical intern's performance managing emergency situation (Other)
结局指标
主要结局
performance in managing emergency situation
时间窗: 1 week after education program
Objective Structured Clinical Examination for physician's performance in managing emergency situation
self-rated confidence for managing emergency situation
时间窗: 6 months after starting intern training
self-rated confidence survey (10-Likert scale) for managing emergency situation: "I am confident in managing desaturation patients" 1: strongly disagree, 10: strongly agree
次要结局
- usability of Virtual Reality simulation program using User Experience Questionnaire Short(1hour after education program)
- usability of Virtual Reality simulation program using Simulator Sickness Questionnaire(1hour after education program)
- usability of Virtual Reality simulation program using System Usability Scale(1hour after education program)
研究者
Sun Jung Myung
Professor
Seoul National University Hospital
