MedPath

Practice Experiences for School Reintegration

Not Applicable
Conditions
Suicide
Interventions
Behavioral: Safety Planning
Behavioral: VR Enhanced Affect Regulation
Behavioral: VR Enhanced Problem Solving
Behavioral: VR Enhanced Cognitive Restructuring
Behavioral: Cognitive Behavioral Therapy (CBT) Worksheets
Registration Number
NCT05934396
Lead Sponsor
University of North Carolina, Chapel Hill
Brief Summary

This study is developing and refining a novel Virtual Reality (VR) supplement for inpatient treatment: the Practice Experiences for School Reintegration (PrESR) program. The PrESR will provide immersive school experiences for inpatient adolescents (with suicidal-related admissions) to practice skills in real-world settings with the guidance of a trained clinician within the confines of a hospital. This pilot study follows a Multiphase Optimization Strategy (MOST) to conduct a pilot optimization trial of the PrESR to inform the feasibility of training clinicians, the ability to recruit adolescent inpatient participants, and management of experimental conditions. This study is not powered to test hypotheses; however, in addition to assessing feasibility and acceptability, this pilot trial will assess candidate intermediary and outcome measures.

Detailed Description

Not available

Recruitment & Eligibility

Status
ENROLLING_BY_INVITATION
Sex
All
Target Recruitment
48
Inclusion Criteria

Adolescent Participants:

  • current hospitalization for suicidal thoughts and behaviors
  • ages 13-18
  • expected return to school following discharge
  • ability to speak, read, and understand English sufficiently to complete study procedures,
  • consent of a parent/legal guardian (in English or Spanish; for minor participants)
  • adolescent assent or consent (in English)
  • clinician approval.

Hospital professionals:

  • Works as a clinician at the hospital site who delivers treatment including CBT to hospitalized adolescents,
  • Hospital professional consent (in English)
  • consent of patient's parent/legal guardian (in English or Spanish; for minor participants)
  • adolescent patient assent or consent (in English).
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Exclusion Criteria

Adolescent Participants

  • evidence of active psychosis,
  • evidence of intellectual disability
  • Risk for Cyber-sickness (greater than or equal to 50th percentile as measured on the Motion Sickness Susceptibility Questionnaire)
Read More

Study & Design

Study Type
INTERVENTIONAL
Study Design
FACTORIAL
Arm && Interventions
GroupInterventionDescription
Affect RegulationVR Enhanced Affect RegulationCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation
Affect RegulationCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation
Cognitive RestructuringCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Cognitive Restructuring
Affect RegulationSafety PlanningCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation
Problem SolvingVR Enhanced Problem SolvingCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Problem Solving
Affect Regulation + Problem SolvingSafety PlanningCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Problem Solving
Affect Regulation + Problem SolvingVR Enhanced Affect RegulationCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Problem Solving
Affect Regulation + Problem SolvingVR Enhanced Problem SolvingCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Problem Solving
Cognitive RestructuringSafety PlanningCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Cognitive Restructuring
Affect Regulation + Cognitive RestructuringSafety PlanningCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring
Enhanced ControlCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets
Problem SolvingCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Problem Solving
Cognitive RestructuringVR Enhanced Cognitive RestructuringCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Cognitive Restructuring
Affect Regulation + Cognitive RestructuringVR Enhanced Cognitive RestructuringCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring
Cognitive Restructuring + Problem SolvingVR Enhanced Problem SolvingCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Affect Regulation + Cognitive Restructuring + Problem SolvingSafety PlanningCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Problem SolvingSafety PlanningCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Problem Solving
Affect Regulation + Cognitive RestructuringVR Enhanced Affect RegulationCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring
Affect Regulation + Cognitive Restructuring + Problem SolvingVR Enhanced Cognitive RestructuringCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Affect Regulation + Problem SolvingCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Problem Solving
Cognitive Restructuring + Problem SolvingVR Enhanced Cognitive RestructuringCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Cognitive Restructuring + Problem SolvingCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Affect Regulation + Cognitive Restructuring + Problem SolvingCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Affect Regulation + Cognitive RestructuringCognitive Behavioral Therapy (CBT) WorksheetsCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring
Cognitive Restructuring + Problem SolvingSafety PlanningCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Affect Regulation + Cognitive Restructuring + Problem SolvingVR Enhanced Affect RegulationCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Affect Regulation + Cognitive Restructuring + Problem SolvingVR Enhanced Problem SolvingCognitive Behavioral Therapy (CBT) Worksheets; Safety Planning; Virtual Reality (VR) Enhanced Affect Regulation; VR Enhanced Cognitive Restructuring; VR Enhanced Problem Solving
Primary Outcome Measures
NameTimeMethod
Proportion of patients in the target population excluded due to motion sickness screeningBaseline

Rate of recruitment related to motion sickness, with participant scores greater or equal than 50th percentile on motion sickness questionnaire excluded

Average number of hours to complete assessments at each time pointup to 3-months following school re-entry

Time to complete assessments, assessments are expected to last less than 4 hours

Average proportion of components of intervention completed based on fidelity checklistBaseline

Adherence to delivery of key components of intervention, proportion is expected to be 80%

Professional' Perceptions of AcceptabilityBaseline

Qualitative feedback based on transcribed interviews.

Proportion of patients in the target population who agree to participateBaseline

Rate of Recruitment

Average number of minutes to complete each intervention sessionBaseline

Time to complete intervention sessions, each session is expected to last less than 60 minutes

Proportion of participants who complete all study proceduresup to 3-months following school re-entry

Rate of Retention

Adolescents' Mean Acceptability ScoresBaseline

Percent of adolescents with average acceptability score less than or equal to 2 (or "agree") on a five-point scale from 1 (strongly agree) to 5 (strongly disagree).

Professionals' Mean Acceptability ScoresBaseline

Percent of professionals with average acceptability score less than or equal to 2 (or "agree") on a five-point scale from 1 (strongly agree) to 5 (strongly disagree).

Adolescents' Perceptions of AcceptabilityBaseline

Qualitative feedback based on transcribed interviews.

Secondary Outcome Measures
NameTimeMethod

Trial Locations

Locations (1)

UNC Adolescent Psychiatry Inpatient Unit

🇺🇸

Chapel Hill, North Carolina, United States

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