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Effects of Exergame, Conventional Exercise, and Mixed Exercise On Proprioception, Balance, & Mobility on Males Elderly

Phase 2
Completed
Conditions
Accidental Falls
Interventions
Other: Exercise
Registration Number
NCT02778841
Lead Sponsor
Universiti Putra Malaysia
Brief Summary

Falling of the elderly as one of the greatest issues and major health problems among the elderly population has produced a further discussion among gerontologists and physical therapists. Moreover, they are considered as one of the major health problems among the aging population and by now around a third of 65-year-old adults fall as a minimum once a year while 6% of such falls cause fractures. Loss of the balance is the main reason for falling among the elderly. Proprioception is the sensory feedback regarding the joint position sense and movement which can accordingly lead to a decrease in the postural stability and steadiness of the elderly people. Proprioception has shown to be a risk factor for falls in older people. proprioception can be modified by physical training. Recently, exergaming, the playing of video games with body movements, has been proposed as effective strategy to deliver exercise.

Aim of study: the current research investigates the effect of 8 weeks videogame game exercise, conventional balance exercise, and a combined of the two (mixed training) on knee proprioception, static balance, and mobility of elderly male. Methodology: The study was designed as a single-blinded, randomized, controlled intervention trial. Sixty-four male ages 65 years and above were randomly assigned into an exergame group, a traditional balance exercise group, a mixed training group or a passive control group. After pretest all participant perform 8 weeks of exercise and measured the effects of the training regimens on proprioception and other functional outcomes as well as mood states in healthy older adults.

Detailed Description

Not available

Recruitment & Eligibility

Status
COMPLETED
Sex
Male
Target Recruitment
80
Inclusion Criteria
  1. The subjects should be 65 years old and above.
  2. The participants should be able to walk independently for a minimum of 10 meter.
  3. The participants should be able to do their daily activities such as eating, going to bathroom, and taking a shower.
  4. The participants should be able to do low-level balance exercise
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Exclusion Criteria
  1. The participants who had cognitive problems.
  2. The participants who could not walk and do their daily activities independently.
  3. The participants who have knee fracture or joint replacement.
  4. The participant who had regular balance exercise or resistance training in lower body in past 3 months.
  5. The participant who had neurological and cardiovascular problem
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Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
concurrent exercise groupExerciseConcurrent group performed mixed conventional balance and Xbox Kinact exercises three times per week on non-consecutive days for eight weeks
conventional balance exercisesExerciseconventional balance exercises group performed three times per week on non-consecutive days for eight weeks
XBox Kinact ExerciseExerciseKinact game intervention group performed three times per week on non-consecutive days for eight weeks
Primary Outcome Measures
NameTimeMethod
One Leg stanceAt eight weeks

The single leg stance test or one leg stance (OLS) test was conducted to measure static balance . This test was performed in open and close eye on separate trials.

knee joint position senseAt Eight weeks

A Biodex Isokinetic Dynamometer (Biodex 3, 20 Ramsay Rode, Shirley, New York) was used to assess the proprioception of the subjects. The knee joint proprioception was investigated at target angles 30°, 45° and 60° . participants' legs were passively moved to the target angles, their knees were held at the target position for 10 seconds, and then returned to the starting position (90˚). Then, the participants were asked to extend their knees by pushing the dynamometer lever arm toward the previously selected target angle. The mean joint positioning error of the three measurement degrees of error from the target

Secondary Outcome Measures
NameTimeMethod
Time Up and Go Test (TUG)At Eight Weeks

Time Up and Go Test, were conducted to measure functional mobility before and after exercise protocol

10 meter walking testAt Eight Weeks

10 meter walking test was used to measure functional mobility before and after exercise protocol.

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