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Computerized Cognitive Training for the Elderly

Not Applicable
Conditions
Aging
Interventions
Behavioral: Computerized cognitive training
Behavioral: Computer games
Registration Number
NCT02632604
Lead Sponsor
Universidade Federal do Rio de Janeiro
Brief Summary

The purpose of this study is to investigate the effect of a neuroplasticity-based computerized cognitive training for the elderly

Detailed Description

Cognitive impairments are prominent features of aging and are mostly characterized by memory difficulties. Neuroplasticity based computerized cognitive trainings have been emerging for the last two decades and are an attempt to help the elderly population with their impairments.

The aim of this study is to perform a computerized cognitive training to improve attention, concentration, learning, and quality of life in elderly participants. The investigators are interested in testing the differential efficacy between a bottom-up to top-down versus a top-down to bottom-up computerized cognitive training.

The investigators will conduct a 40 hours computerized, adaptable, cognitive training program in participants 60 years of age and above. Participants will come for 1 hour, daily, and perform a bottom-up to top-down or top-down to bottom-up training, or control games for about 2 months. Bottom-up to top-down and top-down to bottom-up exercises are chosen to target cognitive domains such as divided and selective attention, short-term and working memory, orientation skills and social cognition. Cognitive and emotional data will be collected before the training, half way through, and after the training, to assess progress in several aspects of their functioning.

The investigators hypothesize bottom-up to top-down and top-down to bottom-up trainings will be effective as compared to the control games. They also expect that bottom-up to top-down training to be more efficient compared to top-down to bottom-up training because the first targets more basic cognitive functions which then allows triggering higher cognitive functions, reaching optimal cognitive performance levels more rapidly, where as the second may start with a too high demand on cognitive functions, which may compromise participants ability to reach optimal levels of cognitive performance as fast as the first type of training, if they do not have the "bottom-up lever" first. The investigators also hypothesize that both trainings will improve quality of life.

Recruitment & Eligibility

Status
UNKNOWN
Sex
All
Target Recruitment
150
Inclusion Criteria
  • age above 60 years old; Portuguese as main language (learned before 12 years of age); Mini Mental State Examination above 26 points;
Exclusion Criteria
  • Intellectual Quotient below 70; serious medical or neurological condition preventing from participation in the study; substance abuse (according to Diagnostic and Statistical Manual of mental disorders-IV criteria).

Study & Design

Study Type
INTERVENTIONAL
Study Design
CROSSOVER
Arm && Interventions
GroupInterventionDescription
Top-down to bottom-up cognitive trainingComputerized cognitive trainingParticipants are given 20 hours of cognitive training with exercises that involve essentially top-down cognitive processes, followed by 20 hours of cognitive training with exercises that involve essentially bottom-up cognitive processes
Bottom-up to top-down cognitive trainingComputerized cognitive trainingParticipants are given 20 hours of cognitive training with exercises that involve essentially bottom-up cognitive processes, followed by 20 hours of cognitive training with exercises that involve essentially top-down cognitive processes
Computer gamesComputer gamesParticipants are given 40 hours of computer games commonly found on the internet and which do not involve a high demand in cognitive functions (e.g. fishing game, pinball game, tetris, etc).
Primary Outcome Measures
NameTimeMethod
Global cognition score changethrough study completion, an average of 1 year

An average of all the cognitive measures will be done to calculate the global cognition score and change will be made between endpoint and midpoint and midpoint and baseline

Secondary Outcome Measures
NameTimeMethod
Cognitive flexibility score changethrough study completion, an average of 1 year

Cognitive flexibility score will be measured using the Set shifting task from the Cogstate tests battery

Short-term memory score changethrough study completion, an average of 1 year

Short- term memory score will be measured using the Rey Auditory-Verbal learning test

Praxis score changethrough study completion, an average of 1 year

Praxis score will be measured using the Cambridge Cognition Examination test

Quality of life score changethrough study completion, an average of 1 year

Quality of life will be assessed with the World Health Organization Quality of Life questionnaire

Independence in activities of daily living score changethrough study completion, an average of 1 year

Independence in activities of daily living score will be measured using the Katz Independence in activities of daily living scale

Functional status score changethrough study completion, an average of 1 year

Functional status score will be measured using the Direct Assessment of Functional Status questionnaire

Concentration score changethrough study completion, an average of 1 year

Concentration score will be measured using the Trail Making Test

working memory score changethrough study completion, an average of 1 year

working memory score will be measured using the 1-back and 2-back tasks from the Cogstate tests battery

Instrumental activity of daily living score changethrough study completion, an average of 1 year

Instrumental activity of daily living score will be measured using the Lawton instrumental activity of daily living scale

Processing speed score changethrough study completion, an average of 1 year

Processing speed score will be measured using the identification task from Cogstate tests battery

learning score changethrough study completion, an average of 1 year

learning score will be measured using the Rey Auditory-Verbal learning test

social cognition score changethrough study completion, an average of 1 year

Social cognition score will be measured using the Social-Emotional Cognition task from the Cogstate tests battery

Depression score changethrough study completion, an average of 1 year

Depression score will be measured using the Geriatric Depression Scale

Timed instrumental activities of daily living score changethrough study completion, an average of 1 year

Timed instrumental activities of daily living score will be measured using the Timed instrumental activities of daily living scale

Physical activity score changethrough study completion, an average of 1 year

Physical activity score will be measured using the International Physical Activity Questionnaire

Episodic memory score changethrough study completion, an average of 1 year

Episodic memory score will be measured using the Cambridge Cognition Examination test

Attention score changethrough study completion, an average of 1 year

Attention score will be measured using the detection task from Cogstate tests battery

long-term memory score changethrough study completion, an average of 1 year

long- term memory score will be measured using the Rey Auditory-Verbal learning test

Semantic memory score changethrough study completion, an average of 1 year

semantic memory score will be measured using the Verbal fluency test

Trial Locations

Locations (1)

Federal University of Rio de Janeiro

🇧🇷

Rio de Janeiro, RJ, Brazil

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