Computer Games to Prevent Mild Cognitive Impairment and Dementia
Trial Snapshot
- Phase
- Not Applicable
- Status
- Completed
- Sponsor
- Semmelweis University
- Enrollment
- 109
- Locations
- 1
- Primary Endpoint
- Conversion to Mild Cognitive Impairment (?CI) (Proportion of participants who develop MCI after 3 years)
Study Overview
Brief Summary
The aim of the study is to show that regular playing with the logic games developed in the framework of the M3W (Mental Wellness Toolset) project (https://m3w-project.eu/) can prevent mild cognitive impairment (MCI) and dementia.
The secondary aim of the study is to find correlations between the results of the games and the standard assessments for dementia and MCI screening such as the Rey Verbal Learning Test.
Study Design
- Study Type
- Interventional
- Allocation
- Na
- Intervention Model
- Single Group
- Primary Purpose
- Prevention
- Masking
- None
Eligibility Criteria
- Ages
- 50 Years to — (Adult, Older Adult)
- Sex
- All
- Accepts Healthy Volunteers
- Yes
Inclusion Criteria
- •Both gender
- •Older than 50 years of age
Exclusion Criteria
- •Subjects with history of head trauma, epilepsy or stroke.
- •Diagnosis of schizophrenia
- •Acute manic episode
Arms & Interventions
Cognitive Training
Intervention: Cognitive training (Behavioral)
Outcomes
Primary Outcomes
Conversion to Mild Cognitive Impairment (?CI) (Proportion of participants who develop MCI after 3 years)
Time Frame: 3 years
Proportion of participants who develop MCI after 3 years
Conversion to dementia (Proportion of participants who develop dementia after 3 years)
Time Frame: 3 years
Proportion of participants who develop dementia after 3 years
Secondary Outcomes
No secondary outcomes reported
Investigators
Gábor Csukly
Assistant Professor
Semmelweis University
