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Virtual Reality gaming to improve upper limb functionality in children with Cerebral Palsy

Recruiting
Conditions
10028037
Cerebral Palsy
Registration Number
NL-OMON51967
Lead Sponsor
Sint Maartenskliniek
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
Not specified
Target Recruitment
24
Inclusion Criteria

Patient population:
*
* CP children with a unilateral or severely asymmetric, bilateral spastic
movement impairment.
* Age 10-20 years old.
* Manual Ability Classification System (MACS) scores I, II or III.
* House classification of 1, 2 or 3.

Healthy subjects:
*
* Age 10-20 years old.

Exclusion Criteria

Patient population:

* Significant persisting motion sickness in VR.

Healthy population
*
* Any kind of condition, disease or disorder that affects upper limb
functionality (i.e. muscular disorder, fracture, bruises, etcetera).

Study & Design

Study Type
Observational non invasive
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
<p>1. Logbook.<br /><br>2. System usability scale.</p><br>
Secondary Outcome Measures
NameTimeMethod
<p>1. Melbourne assessment 2<br />2. Upper limb reaching test.<br />3. Range of motion.<br /><br />Other:<br />* Inter-rater reliability (ULRT).<br />* Test-retest reliability (ULRT).<br />* Construct validity (ULRT).</p>
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