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临床试验/NCT06504407
NCT06504407已完成不适用

BINGO: Bridging Knowledge, Increasing Awareness - Empowering the Black Community Through Educational Gamification on Cancer Screenings and Clinical Trial Diversity

Milton S. Hershey Medical Center1 个研究点 分布在 1 个国家目标入组 54 人开始时间: 2024年10月28日最近更新:
适应症

试验速览

阶段
不适用
状态
已完成
入组人数
54
试验地点
1
主要终点
Utility Measure

研究概览

简要总结

The U.S. population is becoming more diverse, but minority groups are still significantly underrepresented in cancer clinical trials. This disparity limits our understanding of how treatments work across different populations. Efforts like the 21st Century Cures Act aim to improve inclusion, but challenges persist due to historical mistrust and complex barriers in healthcare.

To address these issues, Penn State Health is using a fun and educational approach called "BINGO" to engage the African American/Black community in Dauphin and surrounding counties. Led by the PSCI Diversity Navigator, these BINGO games will provide information about cancer and clinical trials in a relaxed setting. The goal is to build trust, increase awareness, and ultimately improve participation of underrepresented groups in clinical trials.

Through this initiative, they hope to connect participants with needed healthcare services and gather feedback to tailor future trials to community needs. This approach aims to foster collaboration between minority communities and the healthcare system, ensuring that clinical trials reflect the diversity of the population they aim to serve.

详细描述

Penn State Health is addressing the underrepresentation of minority groups in cancer clinical trials through a community-engagement initiative using a BINGO educational game. Despite efforts like the 21st Century Cures Act, minority participation remains low, impacting the generalizability of trial results and access to novel treatments for diverse populations.

Led by the PSCI Diversity Navigator, this initiative focuses on the African American/Black community in Dauphin and surrounding counties. The BINGO games serve as a platform to educate participants about cancer, clinical trials, and the importance of diversity in research. By creating a relaxed and enjoyable atmosphere, the initiative aims to build trust and increase awareness among community members.

The project's long-term goals include fostering collaboration between minority communities and Penn State Health, improving clinical trial participation rates among underrepresented populations, and addressing healthcare disparities. Immediate objectives involve assessing the feasibility, educational utility, and engagement of the BINGO game through pre- and post-game surveys and knowledge tests.

Recruitment efforts target community centers and organizations like historically Black sororities and churches, leveraging their influence and trust within the community. The initiative strategically focuses on areas with high African American populations, such as Harrisburg, to maximize impact and engagement.

Feedback gathered from participants will guide future trial designs tailored to community needs, enhancing the inclusivity and relevance of research efforts. By promoting understanding and trust, Penn State Health aims to create a model that can be replicated to improve minority participation in clinical trials nationwide.

研究设计

研究类型
Interventional
分配方式
Na
干预模型
Single Group
主要目的
Screening
盲法
None

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
Female
接受健康志愿者

入选标准

  • Age: Adults aged 18 years and above.
  • Gender Identity: Individuals identifying as cisgender, transgender, or females.
  • Language Proficiency: Proficiency in English equivalent to middle school/high school level.
  • Registration: Completion of registration via the provided RedCap link prior to the Bingo session.
  • Consent: Willingness to provide written consent at the beginning of the Bingo session to participate in the research study.

排除标准

  • Age: Individuals under the age of 18 years.
  • Gender Identity: Participants who do not identify as cisgender, transgender, or females.
  • Language Proficiency: Inability to understand English at a middle school/high school level.
  • Previous Participation: Individuals who have already participated in a previous Bingo game session for this study.
  • Medical or Cognitive Impairment: Participants unable to provide informed consent or actively participate due to medical or cognitive reasons.

结局指标

主要结局

Utility Measure

时间窗: one year

Pre- and post-test scores on knowledge-based questions will be compared to measure the effectiveness of the educational content.

Feasibility Measure

时间窗: one year

Percentage of Participants Attending a Complete Bingo Game Session and Completing Pre- and Post-Test Surveys.

Engagement Measure

时间窗: one year

Participant engagement will be evaluated using a 5-point Likert scale, with the percentage of participants who "strongly agree or agree" that Bingo game was engaging being the primary measure.

次要结局

未报告次要终点

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Monali Vasekar

Assistant Professor of Medicine

Milton S. Hershey Medical Center

研究点 (1)

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