MedPath

Hand Training Device For Cognitive Care

Not Applicable
Completed
Conditions
Mild Cognitive Impairment (MCI)
Healthy Elderly
Interventions
Device: Game Software
Registration Number
NCT06417034
Lead Sponsor
National Cheng-Kung University Hospital
Brief Summary

Previous studies indicated that auditory stimulation as an external cue might have positive impacts on sensorimotor synchronization. Additionally, according to previous reports apart from traditional interventions, digitized game-based device, such as FTOMBVG, are beneficial for the brain activation in elderly. Moreover, enhanced finger force control and coordination lead to better hand dexterity and is believed to eventually improve life independence in the healthy elderly and the elderly with cognitive decline. Therefore, this study aims to develop an advanced systems based on the previous one, that can provide hand function rehabilitation, cognitive training, and emotional comfort for the elderly or people suffer from cognitive deficiency. They can enhance their finger force control or visual to motor synchronization by music embedded during the gaming process.

Detailed Description

Not available

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
80
Inclusion Criteria
  • Ability to communicate in Mandarin Chinese or Taiwanese
  • MCI, according to clinical neurological assessment, Montreal Cognitive Assessment (MoCA):≦25&≧19
  • Ability to perform ADL independently, no hand function disability
  • Voluntarily participation and ability to sign the informed consent form
Exclusion Criteria
  • Alzheimers disease diagnosed by physicians or meeting the diagnostic criteria for dementia
  • Physician's diagnosis of stroke
  • Any mental illness or behavior problems and inability to cooperate with the trainer
  • Visual impairment or hand diseases resulting in an inability to perform finger press
  • received other cognitive or physical training in the past year
  • any sight, hearing, or communication impairment

Study & Design

Study Type
INTERVENTIONAL
Study Design
CROSSOVER
Arm && Interventions
GroupInterventionDescription
Non music-based game trainingGame SoftwareThe background music will be disabled. Subjects need to press equally amount of force in certain tolerance that been set by only the visual cue on Tipr.
Music-based game trainingGame SoftwareSubjects will be asked to press their finger while a series of archery target continuously drop down and pass by the bottom line follow the beats of music melody on Tipr.
Primary Outcome Measures
NameTimeMethod
EN value5 minutes

The force independence is collected from the data during force control game in each evaluation session. The parameter of force independence is an index of five digits overall enslaving presented as EN.

Oxygenated hemoglobin (HbO)30 minutes

The Oxygenated hemoglobin (HbO) was measured while the participants play the game under both conditions

Montreal Cognitive Assessment (MoCA) test10 minutes

The Montreal Cognitive Assessment (MoCA) was designed as a rapid screening instrument for mild cognitive dysfunction. It assesses different cognitive domains: Short term memory, Visuospatial abilities, Executive functions, Attention, concentration and working memory, Language, Orientation to time and place. The sensitivity of MoCA for detecting MCI is 90%.

Secondary Outcome Measures
NameTimeMethod
Maximum voluntary isometric contraction (MVIC)10 seconds

Maximum voluntary isometric contraction of each digit is measured for training reference.

Trial Locations

Locations (1)

National Cheng Kung University

🇨🇳

Tainan, Taiwan

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