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Health Game Intervention to Promote the Physical Activity of Early Adolescents

Not Applicable
Conditions
Health Behavior
Physical Activity
Registration Number
NCT03279497
Lead Sponsor
University of Turku
Brief Summary

The study evaluates the effectiveness of the game-intervention in promotion of physical activity self-efficacy and physical activity behavior among early adolescents (10-13 year olds). Half of the study participants will receive the game-intervention and half of the study participants will receive a commercially available sport and fitness application for running, cycling and every-day training.

Detailed Description

The study evaluates the effectiveness of the game-intervention in promotion of physical activity self-efficacy and physical activity behavior among early 10 to 13 years old adolescents. Participants allocated to the Health game intervention group will use a game called Movenator, during a four week intervention and participants allocated to the Sport and fitness-intervention group will use a commercially available Sport and fitness application for running, cycling and every-day training, during a four week intervention period.

Recruitment & Eligibility

Status
UNKNOWN
Sex
All
Target Recruitment
180
Inclusion Criteria
  • Goes to school at 4th, 5th or 6th grade
  • Understands and can communicate either in Finnish
  • Has daily access to a smart phone (Android) during free time
Exclusion Criteria
  • Physical activity impairments

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Primary Outcome Measures
NameTimeMethod
Change in Physical activity behaviorat baseline during one week period and at 4 weeks during one week period

Physical activity behavior is tracked with Actigraph wGT3X-BT accelerometer during one week period

Secondary Outcome Measures
NameTimeMethod
Change in Physical activity self-efficacyAt baseline and at 4 weeks

Measured with Physical Activity Self-Efficacy Scale (PASES), a 8-item 5-point Likert-scale.

Actual use of the interventionDuring the four week intervention

Actual use of the intervention is tracked with log files

Usability of the interventionAt 4 weeks

Measured with System Usability Scale (SUS), a 10-item 5-point Likert-scale

Trial Locations

Locations (1)

Primary schools (n=2)

🇫🇮

Turku, Southwest Finland, Finland

Primary schools (n=2)
🇫🇮Turku, Southwest Finland, Finland
Anni Pakarinen
Contact
+358451213567
anni.pakarinen@utu.fi

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