PACTR202008547335106已完成1 期
Efficacy of interactive video gaming in older adults with memory complaints
niversity of Cape Town0 个研究点目标入组 50 人开始时间: 2020年8月11日最近更新:
试验速览
- 阶段
- 1 期
- 状态
- 已完成
- 发起方
- 入组人数
- 50
研究概览
简要总结
暂无简介。
研究设计
- 研究类型
- Interventional
入排标准
- 年龄范围
- 65 Year(s) 至 150 Year(s)(—)
- 性别
- All
入选标准
- •Individuals aged 65 years and older with subjective and objective memory complaints and residing in a retirement home were eligible.
- •We adapted the Petersen criterion for MCI to determine subjective and objective memory complaints in older adults not clinically diagnosed with MCI.
- •Individuals were eligible to participate in the study if they met all 5 of the criteria
- •Subjective memory complaints,
- •Objective memory impairment,
- •Intact daily function,
- •Normal cognitive function (Adapted Telephone Interview for Cognitive Status (TICS)) and Non-demented)
排除标准
- •Older adults who had been previously diagnosed with a stroke, Parkinson’s disease, balance disorders, impaired vision or had uncontrolled conditions such as hypertension (blood pressure more than 160/90 and not on medication) or diabetes (not on medication) were excluded from the study.
- •Those with orthopaedic injuries which inhibited normal locomotion were also excluded.
- •The Physical Activity Readiness Questionnaire (PAR-Q) was used as the first line of screening for participant’s entry into the study. Those who were identified as being at an increased risk for coronary artery disease, according to the American College of Sports Medicine (ACSM) criteria, required consent from a doctor to allow them to participate.
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