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临床试验/NCT07416305
NCT07416305已完成不适用

EXAMINATION OF THE EFFECTIVENESS OF GAME-BASED LEARNING METHOD IN START TRIAGE TRAINING IN DISASTERS

sureyya gumussoy1 个研究点 分布在 1 个国家目标入组 60 人开始时间: 2026年1月8日最近更新:
干预措施

试验速览

阶段
不适用
状态
已完成
发起方
入组人数
60
试验地点
1
主要终点
Triage knowledge and skill competency score

研究概览

简要总结

In the study titled "Investigating the Effect of Game-Based Learning Method in Disaster Triage Training," researchers aim to compare the effectiveness of game-based learning methods with classical face-to-face learning techniques. With advancing technology, access to information and learning methods are also evolving. It is crucial for paramedics to access and learn new information using methods they can apply both during their training and in their professional lives. For the pre-hospital, comprehensive paramedic system, using different learning methods in different learning environments will both facilitate access to information and improve information retention, thus facilitating learning. Especially in major changes like earthquakes, creating suitable situational conditions for practical application is quite difficult. However, game-based learning or transformations like game-based learning are quite suitable for this purpose. The programming goal is to facilitate the change in critical conditions such as triage for paramedic centers, which play very important roles extending beyond the pre-hospital setting, and to provide them with practical services by always ensuring easy access to information, using the rapidly spreading game-based learning deployment worldwide. The study will be conducted in a quasi-experimental style. Using both face-to-face and game-based learning methods, experimental and control groups will be formed and training requirements will be met. For this study, applicants from the first-year paramedic programs of two selected universities will be included; one group will be the experimental group, and the other will be the control group. A minimum of 60 students are planned to participate. The aim of the study is to examine the knowledge levels of first-year paramedics who have never received triage training before, using a pre-test. Following this, one group will receive face-to-face training, while the other group will be introduced to and play a triage initiation game. A second test will be administered one week later to assess the learning outcomes in both groups. Finally, a third test will be administered three months later to permanently assess the learned information in both groups. Additionally, after each test, a decision-making performance assessment, a change process, and a web-based learning experience (for the game-based group) will be administered to evaluate the overall learning outcome.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Other
盲法
None

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • First-year paramedic students Having a tablet or smartphone

排除标准

  • Having a smartphone, tablet, or computer Having prior training or knowledge in triage

研究组 & 干预措施

Control Group

Experimental

Face-to-face learning group

干预措施: face-to-face learning (Behavioral)

Experimental Group

Experimental

Game-based learning

干预措施: Game-based learning activity in disaster response triage (Other)

Experimental Group

Experimental

Game-based learning

干预措施: start triage game in disasters (Device)

结局指标

主要结局

Triage knowledge and skill competency score

时间窗: The test will be administered before training, a second test one week after training, and a third test three months after training. For the knowledge assessment form to be used, opinions were obtained from 8 professionals specializing in the pre-hospital

次要结局

未报告次要终点

研究者

发起方
sureyya gumussoy
申办方类型
Other
责任方
Sponsor Investigator
主要研究者

sureyya gumussoy

Assistant Professor Dr.

Ege University

研究点 (1)

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