IRCT20210524051382N1尚未招募未知
The effect of digital games on self-management of type 2 diabetic patients
适应症
试验速览
- 阶段
- 未知
- 状态
- 尚未招募
- 入组人数
- 104
研究概览
简要总结
暂无简介。
研究设计
- 研究类型
- Interventional
入排标准
- 年龄范围
- no limit 至 no limit(—)
- 性别
- All
入选标准
- •informed satisfaction and willingness to participate in the study
- •Diagnosis of type 2 diabetes
- •Having a smartphone with Android operating system
- •The patient has no ocular complications (due to limited mobile work)
- •Patients range in age from 25 to 65 years
排除标准
- •Withdrawal from continuing cooperation at any point in time
- •Incidence of ocular complications of diabetes
研究者
相似试验
招募中
Unknown
effect of a digital Game based study guide on head trauma assessment on Knowledge and Performance of Nursing StudentsIRCT20210131050189N10Shahid Beheshti University of Medical Sciences90
已完成
不适用
Effect of a Digital Game Intervention for Cognitive functions in Older PeopleJPRN-UMIN000048677Seijoh University5
已完成
不适用
The effect of digital game program based on mother-child interaction on parenting stress in children with Autism Spectrum DisorderIRCT20210328050783N1Mashhad University of Medical Sciences34
已完成
不适用
The effect of video games on self assessment and reaction to pain during anesthesia injection of lower alveolar nerve block in children 6 to 9 yearsAnesthesia injection of the lower alveolar nerve block.IRCT20201124049479N1Mazandaran University of Medical Sciences60
招募中
不适用
RCT of Sensor-controlled Digital Game for Hypertension Self-care in a Native American CommunityHypertensionNCT05671406University of Texas at Austin220
