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临床试验/NCT07359716
NCT07359716已完成不适用

Virtual Reality Verses Conventional Physical Therapy in Parkinson's Disease Patients

Montiha Azeem1 个研究点 分布在 1 个国家目标入组 62 人开始时间: 2026年1月20日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
已完成
发起方
入组人数
62
试验地点
1
主要终点
Balance and Mobility

研究概览

简要总结

Parkinson's disease is a long-term neurological condition that affects movement, balance, and daily activities. People with Parkinson's disease often experience symptoms such as slowness of movement, stiffness, tremors, and difficulty with walking and balance. Physical therapy is commonly used to help improve mobility and quality of life in these patients.

This study aims to compare virtual reality-based physical therapy with conventional physical therapy in individuals diagnosed with Parkinson's disease. Virtual reality therapy uses interactive computer-based exercises, while conventional physical therapy includes traditional exercises provided by a physiotherapist.

Participants will be randomly assigned to one of two groups. One group will receive virtual reality-based physical therapy, and the other group will receive conventional physical therapy. Both groups will follow structured treatment programs over a defined period. Outcomes such as balance, mobility, walking ability, and functional independence will be assessed before and after the intervention.

The results of this study may help determine whether virtual reality-based physical therapy is more effective, equally effective, or less effective than conventional physical therapy for improving movement and daily functioning in people with Parkinson's disease.

详细描述

This study is a randomized controlled trial designed to compare the effects of virtual reality-based physical therapy and conventional physical therapy on balance, gait, and fall risk in individuals with Parkinson's disease. The trial will be conducted at Shadman Medical Centre and will follow a parallel-group design. The total duration of the study will be approximately nine months following approval of the research synopsis, which will include participant recruitment, intervention delivery, follow-up assessments, and data analysis.

A total of 62 participants will be enrolled, accounting for an anticipated attrition rate of 20%. The sample size was calculated to detect clinically meaningful differences between groups with 80% statistical power at a 95% confidence level. Participants will be adults aged 45-65 years with a confirmed diagnosis of Parkinson's disease and sufficient cognitive capacity to understand instructions and participate safely in the intervention. Both male and female participants will be included. Individuals with other neurological disorders, recent musculoskeletal trauma or surgery affecting mobility or balance, or conditions that significantly impair safe participation will not be enrolled.

Participants will be recruited using a convenience sampling method and will undergo baseline assessment prior to group allocation. Randomization will be carried out using a lottery method, with allocation occurring after baseline measurements. Outcome assessors and data analysts will remain blinded to group assignment in order to minimize assessment and analysis bias.

Participants will be allocated to either conventional physical therapy or virtual reality-based physical therapy. All interventions will be delivered by licensed physiotherapists who are trained in the standardized study protocol. Both groups will receive three treatment sessions per week for eight weeks, resulting in a total of 24 sessions. Each session will last approximately 45 minutes, including warm-up and cool-down periods. Exercise intensity will be maintained at a moderate level and monitored using the Borg CR10 scale. Participants will continue their stable anti-parkinsonian medication regimen throughout the study period.

Standard safety measures will be implemented for all participants, including pre-session screening of vital signs, continuous therapist supervision, fall-risk monitoring, and use of gait belts when required. Attendance will be documented for each session, and adherence to the intervention will be defined as completion of at least 80% of the prescribed sessions.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Treatment
盲法
Single (Outcomes Assessor)

入排标准

年龄范围
45 Years 至 65 Years(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • Patients diagnosed with Parkinson's disease. Patients with good cognitive status(MMSE 24 and above) Patients age range from 45- 65 Both male and female population included.

排除标准

  • Other neurological conditions e.g. stroke, multiple sclerosis. Patients with fracture of lower limb in previous 6 months. Patients with recent major surgery or trauma of peripheries that affect mobility and balance.
  • Patient with spinal cord injury.

研究组 & 干预措施

group A Conventional physical therapy

Experimental

The goal is to target the domains of balance and gait through interactive virtual reality-based tasks that provide real-time feedback and motivational engagement. Equipment will include either immersive or semi-immersive virtual reality systems or balance-platform-based exergames, with motion sensors or inertial measurement units to capture movements. Safety harnesses or gait belts will be used where required. The session will begin with the 5-minute warm-up as the cpt group. Fifteen minutes of virtual reality balance modules will include weight-shifting games, stepping to virtual targets, sensory manipulation with altered virtual environments, and real-time feedback through visual and auditory cues. Difficulty will be progressed by increasing speed, accuracy demands, or reducing time allowances. This will be followed by 10-12 minutes of virtual reality gait and dynamic tasks, such as treadmill walking with augmented environments, step length and cadence targets, and obstacle avoidanc

干预措施: Conventional Physical Therapy (Behavioral)

group B Virtual Reality-Based Physical Therapy

Experimental

The objective is to improve dynamic balance, gait, mobility, and reduce fall risk using evidence-based conventional approaches. Each session will begin with a 5-minute warm-up consisting of marching on the spot, gentle range-of-motion exercises for the lower limbs, trunk rotations, and breathing exercises. Balance training for 15 minutes will include anticipatory control exercises (such as sit-to-stand variations, weight-shifting, and stepping strategies), reactive postural control using gentle multidirectional perturbations and stepping practice, and sensory strategies like tasks on foam or uneven surfaces with eyes closed. Progression will be achieved by narrowing the base of support and adding dual-task activities. Gait training for 10 minutes will include overground walking with a focus on step length, cadence, turns, and obstacle negotiation, combined with cueing strategies such as a metronome or visual tape markers. Strengthening and core exercises for 7-10 minutes will include

干预措施: Virtual Reality-Based Physical Therapy (Behavioral)

结局指标

主要结局

Balance and Mobility

时间窗: Baseline, (2 weeks)then (4 weeks)

Description: Functional mobility and dynamic balance measured by the Timed Up and Go (TUG) test, which assesses the time it takes a patient to stand up from a chair, walk 3 meters, turn, walk back, and sit down.

次要结局

  • Fall Risk(Baseline, (2 weeks)then (4 weeks))

研究者

发起方
Montiha Azeem
申办方类型
Other
责任方
Sponsor Investigator
主要研究者

Montiha Azeem

Principal investigator

University of Lahore

研究点 (1)

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