Mixed Reality Gaming for Chronic Low Back Pain
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 13
- 试验地点
- 2
- 主要终点
- Walking Distance
研究概览
简要总结
Mixed Reality Gaming for Chronic Low Back Pain
详细描述
The company, From the Future and University of Alabama at Birmingham (UAB) team aimed to develop a virtual reality (VR) game that integrated with the features of a specialized self-driven treadmill to provide accessible and progressive walking challenges for individuals with chronic low back pain (LBP). The game was designed to go beyond typical VR research efforts and provide a truly immersive and engaging experience that would motivate individuals with high pain-related fear to keep moving.
研究设计
- 研究类型
- Interventional
- 分配方式
- Na
- 干预模型
- Single Group
- 主要目的
- Treatment
- 盲法
- None
入排标准
- 年龄范围
- 18 Years 至 65 Years(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •History of chronic low back pain
排除标准
- •No major neurological, cardiac, pulmonary, or other orthopedic injuries
结局指标
主要结局
Walking Distance
时间窗: Day 1 through Day 3 of study
How far participants walk while playing the game as measured by a meter on the instrumented treadmill.
次要结局
- Walking Speed(Day 1 - Day 3 of study)
研究者
David A Brown
Principal Investigator
University of Alabama at Birmingham
