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Development and evaluation of a cell phone game on healthy eating for adolescents in the city of Diamantina, Minas Gerais

Not Applicable
Recruiting
Conditions
SP6.026
D009765
D002908
food and nutrition education
obesity
chronic diseases
Registration Number
RBR-2h29zc
Lead Sponsor
aboratório de biologia do exercício e imunometabolismo
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
Not specified
Target Recruitment
Not specified
Inclusion Criteria

Adolescents aged 14 to 16 who have a smartphone that can receive the application.

Exclusion Criteria

Adolescents who do not have a smartphone that can receive the application.

Study & Design

Study Type
Intervention
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Digital gaming is expected to be an effective strategy for increasing knowledge about<br>healthy eating in adolescents so that it is possible to make the<br>free of charge not only to all adolescents in the municipality of Diamantina / MG, but from Brazil.
Secondary Outcome Measures
NameTimeMethod
The digital game is expected to be an effective strategy in increasing knowledge and stimulating changes in the eating habits of adolescents.
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