Therapeutic Serious Game and Rehabilitation of Stroke Patient
- Conditions
- StrokeUnilateral Spatial Neglect
- Interventions
- Behavioral: Serious game rehabilitation
- Registration Number
- NCT05661396
- Lead Sponsor
- Hopitaux de Saint-Maurice
- Brief Summary
The growing field of new technologies offers new perspectives for neurorehabilitation. Serious games are a promising solution in the rehabilitation of cognitive impairments, and they may be useful in the rehabilitation of unilateral spatial neglect. The investigators developed a rehabilitation program for visual exploration training with a serious game and investigated its efficiency.
Six patients with unilateral spatial neglect after a right hemispheric stroke were recruited. Three patients assigned to the experimental group received both serious game training and conventional rehabilitation, and three assigned to the control group received only conventional rehabilitation. The investigators compared the two groups after rehabilitation.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 6
- Unilateral spatial neglect syndrome
- Right cerebral lesion
- Epilepsia
- General mental deterioration
- Psychiatric disorder
- No prior history of neurological disease
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description Experimental group Serious game rehabilitation -
- Primary Outcome Measures
Name Time Method Bells test up to 4 weeks 35 bells are spatially distributed among distractors on sheet of paper (15 on the left side, 5 on the center and 15 on the right side). Subjects have to cancel as many bells as possible. The number of omissions on the left and on the right side is recorded.
- Secondary Outcome Measures
Name Time Method Bisection of lines up to 4 weeks 2 lines of 200 millimeters are presented on a sheet of paper. Subjects have to mark the middle of the lines. The deviation from the objective middle is measured in millimeter.
Ogden scene copying up to 4 weeks Copying of the 'Ogden scene' required participants to copy a scene that consisted of 2 trees, a fence and a house (shown from left to right side of the page). Each stroke in the scene to be copied was counted as a point; each omitted stroke was scored as one error, and each distorted or misplaced stroke was scored as one-half of an error (/4).
Reading task up to 4 weeks A text of 116 words is presented with 61 words on the left side and 55 on the right side. Subjects have to read this text. Number of omissions on the left and on the right side is recorded.