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Effectiveness of a Smartphone-based Virtual Reality Intervention on Balance and Functional Mobility in Children with Acute Lymphoblastic Leukemia: A Pre-post Experimental Study

Not Applicable
Completed
Conditions
Health Condition 1: C910- Acute lymphoblastic leukemia [ALL]
Registration Number
CTRI/2020/12/029539
Lead Sponsor
Revati Nalawade
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Completed
Sex
Not specified
Target Recruitment
32
Inclusion Criteria

Ambulatory children in induction or consolidation phase of treatment of Acute Lymphoblastic Leukemia

Children in the age group of 4-18 years

Children with cardiorespiratory endurance falling within normative range as per age according to the 6 Minute Walk Test.

Children able to follow commands.

Exclusion Criteria

Children with platelet count less than 30,000/μL

Children with WBC count <5,000/μL

Children with ANC < 1000/mm3

Children with sepsis

Children pre-diagnosed with:

1.Cardiovascular disease

2.Acute or chronic respiratory disease

3.Acute or chronic bone, joint, muscular disorders or neuromotor deficits

4.Genetic disorders

Children with auditory or visual impairments

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
1. Balance Subset of Bruininks Oseretsky Test of motor proficiency 2 (BOT2) <br/ ><br>2. Timed Up and Go (TUG) testTimepoint: Pre and Post assessments will be taken <br/ ><br>1. At Baseline <br/ ><br>2. After 2 weeks of intervention
Secondary Outcome Measures
NameTimeMethod
ot ApplicableTimepoint: Not Applicable
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