REThink Chronic-A Mobile Therapeutic Game for the Prevention of Emotional Disorders Among Children Aged 8-16 Years With a Chronic Physical Disease
Overview
- Phase
- Not Applicable
- Intervention
- Not specified
- Conditions
- REThink Game
- Sponsor
- Babes-Bolyai University
- Enrollment
- 158
- Locations
- 1
- Primary Endpoint
- Children's negative and positive affect
- Status
- Active, not recruiting
- Last Updated
- last year
Overview
Brief Summary
The general objective of the study is to test the efficacy of an online therapeutic game (REThink Game) for the prevention of emotional disorders in children and adolescents aged between 8-16 years with a chronic physical disease.
Detailed Description
The objective of the study is to test an online therapeutic game which, being an evidence-based prevention tool for children and adolescents, might contribute to preventing emotional disorders in children and adolescents aged between 8-16 years old diagnosed with a chronic physical disease. REThink is a scientifically validated therapeutic game for children and adolescents to improve their emotional skills. The enrollment will take place both online and in pediatric medical institutions. The research study will include one parent of the eligible child/adolescent. The children and adolescents will be randomized into two equal groups: the intervention group which benefits of the entire REThink game and the treatment-as-usual group which benefits of a free trial version of the app. Three assessments will be performed to evaluate the variables of interest: before intervention (baseline), after intervention (post-intervention), and a follow-up six months after the post-intervention assessment was performed.
Investigators
Oana David
Professor
Babes-Bolyai University
Eligibility Criteria
Inclusion Criteria
- •are aged 8 to 16 years old
- •are diagnosed with a chronic physical disease
- •have consent from the parent or legal tutor to participate in the study
- •are fluent in Romanian
- •have access to a mobile phone, tablet or laptop
Exclusion Criteria
- •have intellectual disabilities or physical limitations which make it impossible for the them to play the game
- •have traumatic brain injuries
- •have a diagnosed mental disorder
- •demised during the study period
Outcomes
Primary Outcomes
Children's negative and positive affect
Time Frame: 7 months
The Positive and Negative Affect Schedule (PANAS-C; Laurent et al, 1999)
Children's emotional symptoms
Time Frame: 7 months
The Strengths and Difficulties Questionnaire (SDQ; Goodman, 1997; Goodman et al.,1998)
Secondary Outcomes
- Children's irrational beliefs(7 months)
- Emotional state(7 months)
- Child emotion regulation(7 months)
- Children's quality of life(7 months)