MedPath

The use of videogame as a resource for the recovery of post-stroke patients

Not Applicable
Recruiting
Conditions
Stroke
C10.228.140.300.775
Registration Number
RBR-3gjdkr
Lead Sponsor
niversidade do Estado do Pará
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
Not specified
Target Recruitment
Not specified
Inclusion Criteria

30 individuals from UEAFTO will be recruited or by spontaneous demand. that obey the following criteria: patients of both sexes, aged 35 years and over, with diagnosis of Hemiparesis after ischemic stroke, with a predominant upper limb involvement, with the ability to ambulate, and who does not perform, at the time of the study, physiotherapeutic treatment

Exclusion Criteria

The study will not include individuals who do not have sufficient cognitive function to understand the commands and orientations during the course of the interventions, significant visual alterations that compromise the visualization of VR commands, balance changes associated with other diagnosed diseases, wheelchair or bedridden, who perform physiotherapeutic care during the period in which the study will be developed, individuals with uncontrolled systemic arterial hypertension with traumatic-orthopedic lesions and who do not sign the ethical consent

Study & Design

Study Type
Intervention
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Secondary Outcome Measures
NameTimeMethod
© Copyright 2025. All Rights Reserved by MedPath