Implementation of the S'TIM Serious-Game for Rehabilitation of Dysexecutive Disorders (S'TIM)
Not Applicable
- Conditions
- Dysexecutive SyndromeSerious Game
- Interventions
- Device: Serious Game S'TIM
- Registration Number
- NCT05122923
- Lead Sponsor
- Ramsay Générale de Santé
- Brief Summary
This study proposes to improve the management of dysexecutive syndrome by a serious game (SG) in addition to the usual management including work in occupational therapy and neuropsychology.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- UNKNOWN
- Sex
- All
- Target Recruitment
- 80
Inclusion Criteria
- French-speaking male or female patient at least 18 years old
- Patient suffering from recent disorders (less than 6 months) of executive functions
- Patient with sufficient mobility of the upper limb (mobility of the dominant upper limb greater than 70 °) to interact with the device.
- Patient affiliated or beneficiary of a social security scheme
- Patient having signed the free and informed consent.
Exclusion Criteria
- Patient participating in another clinical study
- Protected patient: adult under guardianship, curatorship or other legal protection, deprived of liberty by judicial or administrative decision,
- Pregnant or breastfeeding woman,
- Patient hospitalized without consent.
- Patient with unstable psychiatric disorders
- Patient with comprehension disorders (alexia, visual agnosia, illiteracy, not understanding the language, etc.)
- Patient with executive function disorders greater than 6 months
- Negligent hemi patient
- Patient not familiar with the French language
- Patient with major neuro-visual disorders.
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description Patients with Serious Game Serious Game S'TIM -
- Primary Outcome Measures
Name Time Method The effect of using the serious-game S'TIM at 6 weeks in terms of metacognition with the BRIEF-A 6 weeks Behaviour Rating Inventory of Executive Function, Adult
The effect of using the serious-game S'TIM at 6 weeks in terms of behavior with BRIEF-A 6 weeks Behaviour Rating Inventory of Executive Function, Adult
The effect of using the serious-game S'TIM in terms of cognition 6 weeks TAP sub-test ERFC : overall cognitive functions BREF : presence or absence of a cognitive and / or behavioral dysexecutive syndrome
- Secondary Outcome Measures
Name Time Method
Trial Locations
- Locations (1)
Clinique de Provence Bourbonne
🇫🇷Aubagne, France