跳至主要内容
临床试验/NCT02925455
NCT02925455已完成不适用

Contralaterally Controlled Functional Electrical Stimulation for Hand Opening in Hemiplegic Cerebral Palsy: Pilot Randomized Controlled Trial

MetroHealth Medical Center2 个研究点 分布在 1 个国家目标入组 15 人开始时间: 2016年10月16日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
已完成
入组人数
15
试验地点
2
主要终点
Change in Assisting Hands Assessment Logit Score at End of Treatment

研究概览

简要总结

This is a pilot randomized controlled trial of an intervention to improve arm function in children ages 6 to 17 with cerebral palsy and upper limb hemiparesis. Twenty participants will be randomized to either a group treated with neuromuscular electrical stimulation and video games or video games alone. Both groups will receive 6 wks of treatment consisting of home and lab sessions. Both the experiment group and control group interventions consist of therapist-guided sessions in the rehabilitation clinic and self-administered or caregiver-assisted sessions at home. While both groups will receive the same task practice and video game training, only the experiment group will receive an electrical stimulation device to assist with hand opening during practice. Changes in upper extremity motor impairment and function will be assessed for each participant at baseline, mid treatment, end of treatment and at 3 mo follow-up.

详细描述

Rehabilitation clinic sessions - These will occur up to twice per week for the first 3 weeks and once per week for the second 3 weeks of the 6 week treatment. They are therapist-guided and last up to 90 min consisting of 45 minutes of contralaterally-controlled functional electrical stimulation (CCFES)-mediated video games and up to 45 minutes of CCFES-mediated functional task practice. Early sessions will focus on training the patient and caregiver to self-administer play of a CCFES-mediated video game at home. As proficiency with one game develops, more games will be introduced. The functional task practice part of the session will engage the participant in using the CCFES system to assist them in practicing using their hand in activities such as lacing beads, throwing balls, eating finger foods, and other play and activities of daily living. Prior to the start of lab treatment, the investigators will assess hand extensor and flexor muscle co-activation (see below).

Home sessions - These consist of CCFES-mediated hand opening and video game exercises with caregiver assistance and supervision as needed. As proficiency develops and more games are added, each home session will increase in duration up to 90 minutes per day, as determined by the treating therapist based on the adherence of each participant. Self report of game difficulty and engagement will be made at the completion of each game (see below)

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Treatment
盲法
Single (Outcomes Assessor)

入排标准

年龄范围
6 Years 至 17 Years(Child)
性别
All
接受健康志愿者
否

入选标准

  • •Upper Extremity hemiparesis from Cerebral Palsy
  • •Caregiver can transport participant to weekly sessions and assist with home treatment
  • •Medically stable; stable medications
  • •Recall 2 of 3 items after 30 min
  • •Finger extension strength ≤ 4/5 on paretic side
  • •Able to follow 3-stage commands
  • •Adequate active movement of paretic arm to position the hand for table-top task practice
  • •Skin intact on hemiparetic arm
  • •Surface neuromuscular electrical stimulation trial opens hand without pain
  • •Full volitional hand opening and closing of contralateral hand
  • •Box & Blocks Score of weaker side < 90% of stronger side score
  • •Able to hear and respond to auditory cues
  • •English proficiency of both caregiver and child

排除标准

  • •Uncontrolled seizure disorder
  • •Co-existing neurological conditions other than cerebral palsy affecting the hemiparetic upper limb (e.g., peripheral nerve injury, Parkinson's disease, spinal cord injury, traumatic brain injury, multiple sclerosis, stroke, hemispherectomy)
  • •Severely impaired cognition and communication
  • •History of cardiac arrhythmias with hemodynamic instability
  • •Insensate arm, forearm, or hand
  • •Uncompensated hemi-neglect
  • •Cardiac pacemaker or any other implanted electronic systems
  • •Intramuscular Botox injections in any upper extremity muscle in the last 3 months
  • •Severe visual impairment

研究组 & 干预措施

Stimulation + Video Games

Experimental

Contralaterally-controlled functional electrical stimulation (CCFES) enables patients with upper extremity hemiplegia to open their paretic hand by stimulating finger and thumb extensors with surface electrodes. CCFES is used during functional task practice and hand therapy video games to link motor intent with execution. Four intuitive and engaging games were developed to provide goal-oriented motor skill training, impairment-appropriate difficulty, and performance feedback that motivates iterative play and skill improvement.

干预措施: Contralaterally-controlled functional electrical stimulation (Device)

Stimulation + Video Games

Experimental

Contralaterally-controlled functional electrical stimulation (CCFES) enables patients with upper extremity hemiplegia to open their paretic hand by stimulating finger and thumb extensors with surface electrodes. CCFES is used during functional task practice and hand therapy video games to link motor intent with execution. Four intuitive and engaging games were developed to provide goal-oriented motor skill training, impairment-appropriate difficulty, and performance feedback that motivates iterative play and skill improvement.

干预措施: Hand therapy video games (Device)

Video Games (no stimulation)

Active Comparator

Participants receive duration-matched, identical hand therapy video games and task practice therapy as the experiment arm, but do not receive CCFES to assist hand opening.

干预措施: Hand therapy video games (Device)

结局指标

主要结局

Change in Assisting Hands Assessment Logit Score at End of Treatment

时间窗: 2 time points: prior to treatment and at end of 6 weeks of treatment

Participants played a game that required them to perform bimanual tasks while being video recorded. The amount of involvement of the affected arm is scored by viewing the video and converted into a logit score (0-100), with a higher value indicating a better outcome.

次要结局

  • Change in Melbourne 2 Motor Assessment at End of Treatment(2 time points: prior to treatment and at end of 6 weeks of treatment)

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Michael Fu

Assistant Professor, Physical Medicine and Rehabilitation

MetroHealth Medical Center

研究点 (2)

Loading locations...

相似试验