Virtual reality (VR) to reduce anxiety in children in the plaster room
- Conditions
- Fracture
- Registration Number
- NL-OMON28930
- Lead Sponsor
- /A
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Pending
- Sex
- Not specified
- Target Recruitment
- 300
Inclusion Criteria
Age: 5-17 years old
-At least one fractured bone in arm or leg
-Needs treatment with, replacement or removal of plaster, with or without k-wires
-Children can only participate once in this study
Exclusion Criteria
-Children who have already participated in this study at a previous cast treatment
-Children with known mental retardation, anxiety disorder, psychosis or epilepsy
-Children with an extreme visual impairment (i.e., myopia > 8 dioptres or presbyopia > 5 dioptres)
Study & Design
- Study Type
- Observational non invasive
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Child’s anxiety score (measured right after the plaster intervention), using the Child Fear Scale (CFS)
- Secondary Outcome Measures
Name Time Method -Anxiety reduction (child) (difference between the CFS before and after the plaster intervention)<br>-NRS Pain (child) and pain reduction (right before and after the plaster intervention) <br>-NRS Satisfaction (child and parent/guardian) (right after the plaster intervention) <br>-Heart rate (child) (during the plaster intervention)