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Clinical Trials/ACTRN12620001372976
ACTRN12620001372976Completed未知

A randomised feasibility study assessing the effect of an active virtual reality gaming intervention on physical activity and mood in young men with mild to moderate depression as compared to a wait list control.

Western Sydney University0 sites30 target enrollmentStarted: December 22, 2020Last updated:
Conditions

Trial Snapshot

Phase
未知
Status
Completed
Enrollment
30

Study Overview

Brief Summary

No summary available.

Study Design

Study Type
Interventional
Allocation
Randomised controlled trial
Primary Purpose
Treatment
Masking
Open (masking not used)

Eligibility Criteria

Ages
18 Years to 29 Years (—)
Sex
Male

Inclusion Criteria

  • •Males, aged 18-29 years.
  • •- Scoring mild (5-9) to moderate (10-14) for depressive symptoms on the PHQ-9
  • •- Willing and physically able to participate in active VR gaming
  • •- Are sedentary or close to sedentary: up to 30 mins per week of moderate or greater intensity physical activity. This includes incidental activity such as cycling to work.
  • •- No increased in structured exercise or moderate or greater activity planned for within the trial period.
  • •- Has not stopped taking any pharmaceutical medication, complementary medicines or supplements specifically aimed at enhancing mood in the last three months.
  • •- Not currently be taking any pharmaceutical medication, complementary medicines or supplements specifically aimed at enhancing mood (e.g SSRI/SNRI medication, St John’s Wort)
  • •- Not currently undergoing any medical therapy or complementary strategies aimed at enhancing mood (e.g cognitive behavioural therapy).
  • •- Have reliable wifi internet connection, access to a smartphone to for screening and outcome apps, willing to use a Facebook account to log into the Oculus device.
  • •- Have a safe and clear 2 x 2m space at their place of residence in which to operate the gaming device.
  • •- Willing to provide informed consent and adhere to the protocol.

Exclusion Criteria

  • •-Scoring moderately severe (15-19) or severe (20-27) for depressive symptoms on the PHQ-9.
  • •-Providing a positive response to question 9 - Thoughts that you would be better off dead or of hurting yourself in some way”.
  • •-Providing a positive response to any questions on the Physical Activity Readiness Questionnaire (PAR-Q)16
  • •-Physical issues which may potentially affect safe and fully operational participation in AVR gaming in a standing and moving posture, for example vision or balance issues such as vertigo.
  • •-Diagnosed with photosensitive epilepsy; possible increased seizure risk due to increased eye stimulation and brain affect
  • •-Have an implanted medical device such as a cardiac pacemaker, hearing aid or defibrillator that may be affected by magnets or components that emit radio waves in the headset or controllers.

Investigators

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