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Digital Therapy in Shoulder Rehabilitation.

Not Applicable
Completed
Conditions
Shoulder Pain
Interventions
Behavioral: PG
Behavioral: CTRL
Registration Number
NCT05230056
Lead Sponsor
University of Padova
Brief Summary

Digital therapy may provides real time visual feedbacks. Instrumented devices objectively quantify the patient's performance during rehabilitation and thus could be helpful for the personalization of the exercises.

The interactive ball of this trial allows measuring both movement and pressure applied on it. Therefore, the objectives of this study are: (i) to evaluate whether the use of a novel digital therapy gaming system was therapeutically relevant during shoulder rehabilitation; (ii) to understand whether the device was effective in improving patients' engagement in comparison to a control non-gaming rehabilitation program.

Detailed Description

Not available

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
22
Inclusion Criteria
  • impingement syndrome, capsulitis, tendon injuries, degenerative joint or tendon pathologies
  • pain between 2/10 and 8/10 on a visual analogue scale
Exclusion Criteria
  • post-surgical patients
  • inability to perform active exercises
  • peripheral neurological deficits
  • cervical-brachialgia
  • algodystrophy

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
PGPG-
CTRLCTRL-
Primary Outcome Measures
NameTimeMethod
shoulder painFrom baseline up to two weeks

Shoulder pain by means of Visual Analogue Scale (no pain:0; maximal pain: 10)

shoulder strengthFrom baseline up to two weeks

Shoulder strength by means of an isometric maximal voluntary contraction measured in kilograms

Secondary Outcome Measures
NameTimeMethod

Trial Locations

Locations (1)

Nutrition and Exercise Lab, DSB, University of Padova

🇮🇹

Padova, Italy

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